Can we get a jungle tank item? I mean a useful one?

Kowe The Ewok··5 votes·963 views

Seriously, Juggernaut is just bad. Great, it gives health... Like a dozen other items do... No damage migitiation, nothing that helps with your clear, nothing that really helps your ganks... Well, it has tenacity -but that has become a usless stat since after the magic resist nerfs Merc's are a must buy anyway.

Last season's jungle item had a great bonus with the 25% extra health. This season... Well... If I have to describe it in 1 word I can't think of anything other than: bad.

9 Comments

Quepha3 votes

ancient golem was way better when it had tenacity instead of 25% bonus health and juggernaut is fine.

of course the tank item doesn't help you clear faster, it's a TANK item, for durability because you're supposed to be ganking and teamfighting. if you don't want to do those things then why are you playing a tank?

Kowe The Ewok1 votes

Suggestion: Rhino's Rampage:

Hunter's machete + Smite 750 g Kindle Gem 850g Chain Vest 650g Nullmagic Mantle 500g +550g

3300 g

250 Health 45 Armor 40 Magic resist 20% CDR

Passive: Restores 10 healh per 2 when fighting monsters and 5 mana per second. (up from 7 and 3)

New unique passive: Monster who attack you receive 15% of your armor and megic resist as physical damage.

Unique Active: (Rhino's Rampage) Ramp up speed for 3 seconds, starting at 25% up to 75%. For the duration you become immune to knockbacks and knockups. (90s CD) Receiving damage by an enemy champion lowers this cooldown by 1s.

Duke Anax2 votes

Interesting item, but it doesn't fit the bill for a jungle item.

The utility is in the smite update. The upgrade are supposed to be cheap stats.

EndlessSorcerer1 votes

Riot has shown that they don't like having health, armor, magic resist, and CDR on the same item. Apparently it can make the item a must-buy purchase for any tank against any team in any situation, IIRC.

BeatzBoyFTW1 votes

I don't remember the old Spirit Golem helps in ganks too, besides the burns, it doesn't do any slows or shiet.

Kowe The Ewok1 votes

But at least it had insane lategame scaling and gave you gold for clearing - and gold for clearing is somethign that helps you in the jungle as well as in ganks.

Quepha1 votes

[{quoted}](name=Kowe The Ewok,realm=EUW,application-id=3ErqAdtq,discussion-id=cssIvH2x,comment-id=00010000,timestamp=2014-12-17T15:25:26.992+0000)

But at least it had insane lategame scaling and gave you gold for clearing - and gold for clearing is somethign that helps you in the jungle as well as in ganks.

tanks already have great lategame scaling and are already just trying to survive until they get enough items to go into raid boss mode. tenacity is a big power boost right now on champions that have a real hard time staying in the game when in the early game they don't really have much durability and their damage also sucks. you get your gold bonus on the smite upgrade now and all the offensive spirit options also had gold bonuses so they were still better all around for clearing just like they are now.

BeatRushVII1 votes

Giving people vi's ultimate on an item, not really a good thing

ScalyManChard1 votes

Why not just hold off on upgrading to Juggernaut until after you have some armor or damage items?

Juggernaut is pretty good, it's just not worth rushing like the damage items are. No problem with that, just go straight for a item 3068 or whatever you want.

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