Riot, some clarification on Warpath [Passive] - No longer ignores unit collision?
Can we please talk about this
change on PBE? I know they moved it to his E while his E is active...but given the increasing awkwardness of minion pathing and blocking lately, I don't like where this change is going. This part of the passive has been there since Hecarim's beginning and I don't find it to be any particular issue as to why he might be a strong pick right now. All I feel is that it'll make him play clunky and ruin that ghost pony feel we're all used to.
Thoughts? Clarification? He's not even statistically significant right now - he's sitting at a 50-51% winrate with a 5% pickrate in Plat...winrate increases in Diamond by 1-2% and pickrate by 3%. While I recognize he's more prevalent in Challenger, we all know how reliable the turbulence of Challenger SoloQ has been. If you need to rebalance something on Hec, please don't hit a trait like which could ruin the champion's movement - which in this case is major given it's Hecarim.