Hecarim nerfs are nothing
People complaining about nerfing Hecarim in the jungle because hes a new contender, and yes it's true they ARE nerfing him, however these nerfs are nothing.
If it takes 20 auto attacks to clear the first buff, you miss 1 auto attack worth of damage. That's what, an extra .7 seconds of staying there?
Nerfed Q damage by 10, it's used maybe 10 times in a buff? You miss A Q and a half worth of damage.
All in all, you have to stay at a buff for an additional 1 and a half seconds to clear it. This is nothing. It did not change what people didn't like of him 1 shotting people (This is his passive and E, not Q and base ad) and his clear time is virtually unchanged. I will still be playing him.