How to make fighters great again(from a sicko who happily abuses ranged toplaners and cancur tanks)

Zero Skill Tank··1 votes·426 views
  • nerf or remove mercs
  • create new Tenacity item class-bound to fighters (as in: giving stats like lots of HP and a just bit of AD, or non-scaling melee range damage proc akin to DMP), granting more tenacity than mercs
  • important note: making it melee only is not good enough. It needs to actually be bound to fighters.

Why?

  • amount of tenacity mercs give is not enough for kiteable juggs, or semi-kiteable divers to function
  • however, tenacity on mercs can't be buffed, as mercs are a common buy on most assassins/skirmishers ATM. Since chain cc is about as much counterplay as assassins get, any meaningful amount of tenacity quickly becomes abusive on them.

What this achieves:

  • melee tops are still shat on in lane by rangeds. Sorry, that's unavoidable. Every class in the game has to deal with it's bullies.
  • however, a fighter that is only somewhat behind should still be able to outperform a ranged toplaner in a teamfight, as they are much harder to deny, and can put their superior base stats in good use - case in point: Irelia.

It's book example of "one class can't get item they need because the other will abuse them" syndrome. Please also notice how it is similar to Doran's Shield case: every day we get "buff DS YDBs" topics. It won't get any meaningful buffs, however, because only class that deserves strong Doran's Shield are fighters, and in it's current shape, it is in no way class-bound to them, easily leading to abuse.

2 Comments

FireDrizzle2 votes

{quoted}

  • nerf or remove mercs
  • create new Tenacity item class-bound to fighters (as in: giving stats like lots of HP and a just bit of AD, or non-scaling melee range damage proc akin to DMP), granting more tenacity than mercs
  • important note: making it melee only is not good enough. It needs to actually be bound to fighters.

Why?

  • amount of tenacity mercs give is not enough for kiteable juggs, or semi-kiteable divers to function
  • however, tenacity on mercs can't be buffed, as mercs are a common buy on most assassins/skirmishers ATM. Since chain cc is about as much counterplay as assassins get, any meaningful amount of tenacity quickly becomes abusive on them.

** Mercs reduce the duration of slows but if you're permaslowed anyway tenacity won't help with that. They definately need to improve the slow resist of swifties, the champs that can't dash through a slow's duration benefit more from that than mobile champs.**

What this achieves:

  • melee tops are still shat on in lane by rangeds. Sorry, that's unavoidable. Every class in the game has to deal with it's bullies.

But why do lategame ranged champs get to be lane bullies vs just about any melee champ?

Volcanuz1 votes

So pretty much make it so assassins, Poke mages, divers, range champs AND bruisers/juggernauts are the weakness to kiters.

K.

So while we are at it, any other weaknesses of juggernauts you want removed from the game? Maybe make it so every other class doesn't get boots. Or make it armor only works on them.

Seriously if i were making topics about who i don't want to see in my games and how to buff ADC you don't think you would see people complaining and saying were noobs or something.

Juggernauts and their subclasses still work. They just don't dominate anymore. They don't and wont win 100% of their games or lane. And to be honest.. im happy about that, ever since garen was made top lane or just solo lane in general was impossible to play in at times on certain champs, and with very little counterplay. Now we have counter play and you want to remove it?? Christ no one around here understands balance.

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