@Meddler Why does Spellvamp work with True/Phys/Magic but Lifesteal only works with Physical?

Kingsgrave··5 votes·596 views

Is there a specific balance reason for this?

Autos and Spells can all deal 3 types of damage, so it doesn't make much sense that only Spellvamp can benefit from all 3.

I feel like Shyvana could really benefit from this

15 Comments

The Ellimiist3 votes

except that's not how it works. It's spellvamp is for spells and lifesteal is for basic attacks.

SEKAI2 votes

Because spell vamp benefits from spells and life steal only works on AAs?

Not sure if Yi's E actually works with spell vamp or life steal though, it's a tricky one aye.

EDIT: Correction, forgot to mention life steal also works on AA mods and on hit effects.

Kingsgrave1 votes

{quoted}

Because spell vamp benefits from spells and life steal only works on AAs?

Not sure if Yi's E actually works with spell vamp or life steal though, it's a tricky one aye.

Yeah but Autos can deal 3 types of damage just like Spells

SEKAI1 votes

{quoted}

Yeah but Autos can deal 3 types of damage just like Spells

Maybe because AAs are too easy to proc (and maybe too strong after procing) considering adcs and other carry type characters can swing like 2 times per second, if it procs everything across all type of damage I think it's gonna be disastrous.

I don't think the game needs too many WW's running around, let's keep this part of the daily headaches the balance team has to minimum I say.

EDIT: but what do I know.

Kingsgrave1 votes

{quoted}

Maybe because AAs are too easy to proc (and maybe too strong after procing) considering adcs and other carry type characters can swing like 2 times per second, if it procs everything across all type of damage I think it's gonna be disastrous.

I don't think the game needs too many WW's running around, let's keep this part of the daily headaches the balance team has to minimum I say.

EDIT: but what do I know.

It wouldn't spike WW's sustain up that much

It would however spike Shyvana 's but honestly she doesn't have much going for her anyway other than Sustain Autotanking, so I don't really see an issue here.

Crett1 votes

{quoted}

It wouldn't spike WW's sustain up that much

It would however spike Shyvana 's but honestly she doesn't have much going for her anyway other than Sustain Autotanking, so I don't really see an issue here.

it would spike warwick massively. extra healing on his passive and wit's end would be nuts

im all for shyvana buffs tho

Renaille1 votes

{quoted}

Yeah but Autos can deal 3 types of damage just like Spells

No. Auto attacks can only deal physical damage, on hit effects can deal all 3 though.

Duke Anax1 votes

yeah but physical on hits get lifesteal, magic on hits don't. And modified Attacks that deal magic damage don't get lifesteal either.

For spellvamp it doesnt matter.

Nameless Voice1 votes

This. Spell vamp is for spells and abilities. Lifesteal is for basic attacks. It has nothing to do with the damage types. Physical damage spells still benefit from spell vamp. The only exception is abilities which apply on-hit effects, which are treated as basic attacks and work with lifesteal instead of spell vamp.

LilxPaprika1 votes

Irelia does true DMG and can ls off it Nidalee Fizz can both lifesteal off q despite being magic DMG.

Kingsgrave1 votes

{quoted}

Irelia does true DMG and can L's off it

She already builds Botrk and gets Health per hit. Not to mention her R. I really doubt Lifesteal was nerfed just because of her.

Fizz Q deals hybrid damage. The AD portion deals Physical On Hit and the Magic portion procs spellhits.

Nid Cougar Q seems to be coded specifically to work with Lifesteal. Weird.

SEKAI1 votes

{quoted}

Irelia does true DMG and can ls off it Nidalee Fizz can both lifesteal off q despite being magic DMG.

Life steal also benefits from on hit effects, that's prob why.

LilxPaprika1 votes

Lifesteal cap values weren't really nerfed much, its leading up to said values aka 70% of the game (particularly item 1053 )that it was nerfed for no good reason imo. With BT + elixir of wrath we're almost back to the old bloodthrister Level of healing. At least we can't stack BTs though. But there's still no good reason for the other ls nerfs particularly quints. Botrk went from 15 to 10% but got a stronger passive to make up for it. Which im okay with. Hydra is a different story imo I would give it back 15% but prevent it from having its aoe damage from scaling with any additional lifesteal (lifesteal outside of the 15%). Just to address those rare instance where a leesin or trundle or (riven with BT) might get insane sustain back.

See here: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/EpmIKqEr-grand-vamp-scepter-idea-primarily-for-bt

I'd also make zekes herald a bit more attractive to purchase for the wearer. So its used more like an aegis.

I would also revert gunblade's lifesteal. But keep the ad at 40 and the ap at like 75. Or maybe even 80 ap but take away from its active's cool down a bit. Like has 30 more seconds on it for 5 extra ap.

Yorukin1 votes

The main reason is probably that most abilities are up a lot less frequently than AAs, so they're allowed a bit more leeway in keeping you alive.

MCBiggah991 votes

So Vayne, Corki and Kog'maw don't turn into OP bullshit.

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