Sated and sustain

The Ecdysiast··1 votes·198 views

If we're not going to entirely delete Sated Devourer, could we at least nerf the sustain of the champions who are impossible to kill once they get it? It's like, those champions were already crazy to fight because of the massive sustain they've got, but sated just made it so they can never die, AND kill everyone. Udyr , mainly. Sure, you can counter him with range and CC. But that's assuming it's 1v5 every time you're fighting him and the enemy doesn't have a Vayne Katarina Riven on the team as well. And then there's the argument of winning the game before he's sated, but with one of the fastest clears in the entire game, that gives you maybe until the 18 minute mark to win. I've seen someone get 2 kills and have it sated by 15 minutes.

4 Comments

luckmallory1 votes

Nerfing the champions isn't the way to go. Sejuani with cinderhulk is the perfect example. The item needs to have the attack speed scale with stacks so they are actually weak early game. Also Udyr's sustain is nothing compared to XinZhao with Sated. That crap is crazy. I still think full tank gragas jungle or lee sin or elise has more impact than any sated jungler

The Ecdysiast1 votes

He may heal a lot, but he needs to buy more damage and fewer tank items than Udyr can, and unlike Udyr, Xin doesn't have the early sustain to take Dragon solo at level 3. He also takes a bit longer to get sated, because he has no AoE. That, and I think the attack speed jungle items have always been dumb to include magic damage. They should have a little crit chance instead, not double proc effects or on-hit magic damage.

luckmallory1 votes

I promise you, as an udyr main, Udyr cannot take dragon solo until level 5.

If udyr is on the other team and you dont ward dragon and get a free kill on him at level 5, you deserve to lose that dragon.

The Ecdysiast1 votes

I don't really trust that, since I've seen Udyrs do it at 3 and 4.

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