31 Comments

RiotMeddler16 votes

Couple of other tentative changes in there too that probably won't get picked up by datamining:

  • Fixing a bug with his ult where the final damage tick wouldn't occur (well, that one's not tentative of course)
  • Increasing the range on his passive.
RazorTS4 votes

{quoted}

Couple of other tentative changes in there too that probably won't get picked up by datamining:

  • Fixing a bug with his ult where the final damage tick wouldn't occur (well, that one's not tentative of course)
  • Increasing the range on his passive.

Good buffs and fixes, his W needed that, starting 8% made little sense I always dreamt about 14-30% scaling on his W.

On behalf of all xin players I shamelessly would like to ask for his fixes: Q - knockup bug and E - Stuck inside models when dashing.

Kingsgrave1 votes

{quoted}

Good buffs and fixes, his W needed that, starting 8% made little sense I always dreamt about 14-30% scaling on his W.

On behalf of all xin players I shamelessly would like to ask for his fixes: Q - knockup bug and E - Stuck inside models when dashing.

They fixed the knockup bug already.

It would be nice if his E had that positioning fix and reset his autoattack upon dashing, but its already getting a lot of damage so I don't know if they want to super buff it.

RazorTS1 votes

{quoted}

They fixed the knockup bug already.

It would be nice if his E had that positioning fix and reset his autoattack upon dashing, but its already getting a lot of damage so I don't know if they want to super buff it.

Still happens on live, pbe fixed? cool :) E positioning fix would be more than enough

doublelift fg1 votes

perhaps increase the slow of his E at earlier ranks?

Kingsgrave1 votes

[{quoted}](name=doublelift fg,realm=NA,application-id=3ErqAdtq,discussion-id=cTBol6w6,comment-id=00000001,timestamp=2015-03-03T11:53:31.193+0000)

perhaps increase the slow of his E at earlier ranks?

33/36/39/42/45% instead of 25/30/35/40/45% maybe?

doublelift fg1 votes

or 45% all ranks, with the range increasing each lvl 600/700/800/900/1000

FatedTitan1 votes

Have you considered allowing him to Ult Baron/Dragon again? This way, he has more of a role to play instead of just "tanky stat stealer." He can be known as a great objective taker as well.

Kingsgrave1 votes

{quoted}

Have you considered allowing him to Ult Baron/Dragon again? This way, he has more of a role to play instead of just "tanky stat stealer." He can be known as a great objective taker as well.

I feel like that might give him too much power at objective stealing. He can already ult whoever is basically taking it to destroy them.

FatedTitan1 votes

I dunno I don't see him being able to steal it easily with this. More like he can eat it quicker with a team because he takes its stats. He used to have this ability on old Trundle and it really helped me to secure objectives with my team, but rarely was it used to steal anything.

Kingsgrave1 votes

{quoted}

I dunno I don't see him being able to steal it easily with this. More like he can eat it quicker with a team because he takes its stats. He used to have this ability on old Trundle and it really helped me to secure objectives with my team, but rarely was it used to steal anything.

Well no, what I mean is that the amount of health Dragon usually has is far higher than anyone he is facing so it could be rather problematic.

FatedTitan1 votes

-thinks back to old days-

Yea...yea he could. Good times...

Kingsgrave1 votes

{quoted}

-thinks back to old days-

Yea...yea he could. Good times...

I think by taking away his power to use it on baron and dragon they were able to buff it in literally every way imaginable. Its a lower CD and steals more in general.

FatedTitan1 votes

Decompose Renamed King's Tribute.png King's Tribute

Rabid Bite Renamed Chomp Damage adjusted to 20 / 40 / 60 / 80 / 100 (+100 / 105 / 110 / 115 / 120% attack damage) from 30 / 45 / 60 / 75 / 90 (+80 / 90 / 100 / 110 / 120% attack damage). Now slows target by 75% for 0.1 seconds on hit. Animation speed scales with Trundle's attack speed.

Contaminate Renamed Frozen Domain Attack speed bonus increased to 20 / 35 / 50 / 65 / 80% from 20 / 30 / 40 / 50 / 60%. Now grants 8 / 11 / 14 / 17 / 20% increased healing to Trundle. No longer grants tenacity.

Pillar of Filth Renamed Pillar of Ice Now interrupts channels. Duration reduced to 6 seconds from 6.5.

Agony Renamed Subjugate Initial damage and drain over time changed to 10 / 11 / 12 (+1 per 100 AP)% max health damage from 100 / 175 / 250 (+60% AP). Initial armor and magic resist steal and drain over time adjusted to 20% from 15 / 20 / 25%. Drain over time effect now applies over 4 seconds and keeps the stats for another 4 seconds afterwards instead of draining over 6 seconds.

From what I can tell from these patch notes, his cooldowns weren't changes. In fact, Rabid Bite got a QoL buff that had been asked for for over a year, Contaminate got extra attack speed and healing at the cost of tenacity which is fair, Pillar of Filth allowed to interrupt channels (another QoL buff that people had asked for), and Agony was changed to be more meta that it previously was (in relation to what tanks built). Then they took away his ability to use it on Dragon and Baron.

They didn't really buff him at all in relation to taking that power away.

Kingsgrave3 votes

{quoted}

Couple of other tentative changes in there too that probably won't get picked up by datamining:

  • Fixing a bug with his ult where the final damage tick wouldn't occur (well, that one's not tentative of course)
  • Increasing the range on his passive.

Can you add a range indicator for his passive? It would also be nice if you showed something on the buff bar about how much he is healing and when. Its actually really hard to notice his passive sometimes as the Trundle player and as the opponent. Its just odd considering there arent even particles or animations to show the healing is happening. His health regen also doesn't change to reflect this.

Also, have you considered making his AS on W 40/50/60/70/80% instead of 20/35/50/65/80%? I think it would be really nice to make it not forced to max until after Q and E. Would you really help out his jungling because of how much his E needs ranks.

Dankaw1 votes

{quoted}

Couple of other tentative changes in there too that probably won't get picked up by datamining:

  • Fixing a bug with his ult where the final damage tick wouldn't occur (well, that one's not tentative of course)
  • Increasing the range on his passive.

There's many changes that are easy to mine but are unclear, some are hard to understand and some are completely unnoticed by current PBE patch notes sites. The recent Trundle passive change was a bit unclear but now when you mention it, i do know now what that 1000->1400 change was.

While we're at datamining, could you give more context on Shyvana E buff? Shyv deals 3% max hp on hit on E debuffed targets since friday patch (i think so at least), yesterday it was nerfed to 2.5% but the damage is still the same anyway. I assume that other PBE guys didn't notice the change as the tooltip most likely have set 2% max hp instead of pulling the number from game files (if it's true, you may want to fix it). Or maybe there's some new mechanic there we don't know about yet.

Moobeat2 votes

as of 3/2, Range on passive is up to 1400 from 1000!

TROLL TOWN.

Lost R1 votes

Trundle's kingdom just got even more kingdomy.

Pryotra2 votes

{quoted}

Couple of other tentative changes in there too that probably won't get picked up by datamining:

  • Fixing a bug with his ult where the final damage tick wouldn't occur (well, that one's not tentative of course)
  • Increasing the range on his passive.

So... Is this how bad power creep has become in regards to tank stats? Or is this an admitance that the jungle is too dificult to not powercreep the jungle? Trundle is still good, and doesn't need this. Heck, I still feel he is the epitome of balance in this game, as he can do his job as a bruiser without using tons of unnecessary mobility, and is one of the few junglers to be able to duel Lee early and win/break even.

I know alot of old trundle mains, and people like me that chose him when we had to jungle, dropped him like a sack of potatoes when you deleted his character, but that doesn't mean he needs help or is weak. It means that it isn't the same champion, even if he plays exactly the same.

PalPlays1 votes

{quoted}

Couple of other tentative changes in there too that probably won't get picked up by datamining:

  • Fixing a bug with his ult where the final damage tick wouldn't occur (well, that one's not tentative of course)
  • Increasing the range on his passive.

Meddler? Can you wish me a good day? I want to say that I've talked with you. You're awesome man!

Plantora1 votes

If I may say, I really don`t think Trundle needs a buff, he is perfectly fine the way he is. Trundle

goldensilver093 votes

I hope LCS don't pick him... i don't mah troll get Nerfed D:

Cuz19721 votes

{quoted}

I hope LCS don't pick him... i don't mah troll get Nerfed D:

He was picked a lot in season 4.

Kingsgrave1 votes

{quoted}

I hope LCS don't pick him... i don't mah troll get Nerfed D:

Hes never going to be nerfed or ever really become FOTM. He doesn't have the type of kit that most people will want to play even if he is picked often.

NewMk2 votes

nerf inc

Elkington2 votes

As someone that mains the troll I honestly don't think he needed any buffs to his kit. I'll take them though thanks.

Defensive itemization is the only thing I've had a problem with for a few seasons now but that's slowly being fixed. Then again, that was a problem all immobile bruisers had to deal with.

zane yalgir1 votes

trundle now op =[

Trundle Bot1 votes

Thanks Riot.Trundle

Gym Leader Yaki1 votes

I always found Trundle a strong pick, I just found him boring... just constantly wacking away at stuff. It's pretty much the only reason I don't play him.

This will make him OP, pls no Rito pls.

Waffletimewarp1 votes

Well crap. IT's not much, but Trundle was already pretty blasted powerful on his own.

This might put him into a more highly noticed tier and get him nerfed.

ForgiveColour1 votes

nah still trash tier pls dont pick him

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