Sated is supposed to be a powerful late-game item?
Since when was 15:00 considered late game?
EDIT: To those of you who only read the title: I am not saying it's a weak item. I'm saying it's too strong, too early to say it's only for the late game.
Since when was 15:00 considered late game?
EDIT: To those of you who only read the title: I am not saying it's a weak item. I'm saying it's too strong, too early to say it's only for the late game.
It scales well with various basic attack empowering items/abilities.
Things like Shyv's W on-hit, E on-hit, and Q empower Sated as she points points in them.
Yi's passive, Q, E, R, and the fact that he usually builds 4 - 5 items based around autoattacking makes him a great user of Sated during late game.
Well, you can't deny it is a great late-game item. The problem is it's not weak in mid game.
Wasn't it the same problem with Feral Flare?
I meant Feral Flare was a stack fest item and it didn't work out.
If Sated was the first type of item of its kind then I'd give Riot the benefit of the doubt but since it's the second I would just like to say to stop making Feral Flares.
Yeah, olaf makes for a pretty scary user of devourer as well due to it and W's ability to basically give him +90% attack speed and a ton of life steal. Add in the magic damage on each hit, and it "kinda" makes it hard to stack defensive items against him.
Devourer in and of itself is a late game item, due to how much it actually requires to "get it going". First you need to buy it (or more accurately, prioritize it, which with sightstone/boots/wards/potions can be a bit difficult), then you actually have to charge it to get the bonuses (which takes quite a while if you're not running shyv or don't happen to catch the first few dragons). Only then do you get a marginally better AD item that doesn't work too well on about half the jg champions and more importantly offers no stat bonuses aside from the extra 50% attack speed.
It's not an issue on every jungler, but it's too much of an issue on too many junglers. It's like when they changed Runeglaive ONLY because of Ezreal. They don't need to change the champions it's good on since the ones it's not good on are better off with a different item. They just need to change the item.
When was Sated Devourer supposed to be a strong late game item? It amplifies the power of on hit abilities and items and provides a more defined power spike for the champions that use it; I don't see "powerful late game item" anywhere. The very fact that it caps on stacks proves that it's more of a mid game item than anything.