Nexus Blitz,Riot "stole" many features from other games but holy cow the game mode is so much fun..

JohnnyNeverSins··6 votes·4,009 views

It's been a while since I had such a fun time with league...there's always something going on on that map,always fights,it's really fun,I love the payload idea that was taken from other games,I don't mind,I really don't,I hope the game mode makes it to the live servers sometime soon,3 friends of mine that last time they played adcs where considered meta got so hyped up because of this mode because it's something different and fun..and since you can't deliver balance to the game,funs what's left..Great job,I also imagine that the make won't look like this at the end,right?

3 Comments

Agent Corgi3 votes

Yeah, the current look/feel of Blitz is the prototype version. As they continue to work on Nexus Blitz, they'll start making it more unique & flesh it out even more. However, we have to convince them that this is a worthy investment if we want them to continue on Nexus Blitz's development.

Nexus Blitz has something none of the other RGM's have (what that "SOMETHING" is, I'll never know) & is incredibly fun. I hope that they continue working on this & we see it's Final Result really soon.

ModAcademy Kayn2 votes

I think what that "Something" is, is more uncertainty that leads to more goals. Unlike URF or One for All, the only uncertainty lies in Champ Select and maybe some builds. Blitz, from what I've seen, leads from the fact that no two games are usually the same mechanically as opposed to character-wise (or at least not consistently) and each uncertain element actively rewards you for winning.

It's like the feel good of securing a Dragon/Baron, but mini and fun sized.

ModAcademy Kayn2 votes

Main thing, I think, is that the Uncertainty that is in the game, is in the events and the mechanics of the gamemode, as opposed to just having different sets of champions each match (or wacky stuff in OFA or URF, but that's still mainly Champion based uncertainty). Random objectives make you change your gameplan on the fly, and it throws us off, but it's fun to adapt.

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