Revert the jungle changes

The Ecdysiast··2 votes·194 views

Where the mobs used to be too strong to survive, now they're to easy to survive and peoplea are able to play champions with no sustain in the jungle, sometimes without even buying a jungle item.

I'm all for diversity, but completely taking away the need for sustain in the jungle is too much.

5 Comments

ofart1 votes

I don't think that's true and just being able to play other picks isn't an issue if they aren't overpowered. I'm not aware of any suddenly overpowered jungler due to the changes.

The Ecdysiast1 votes

Overpowered or not, it shouldn't be the case that every champion can be played completely contrary to their design simply because Riot fucked up the jungle.

ofart1 votes

There is no "design" and the jungle is perfectly fine. Vi was supposed to be a top laner and became a jg. Kench was supposed to be a support and becamea top mostly. Graves was supposed to be an ADC and is mostly a jg/top. Why would you want to enforce a stale meta where each champion has one lane?

The Ecdysiast1 votes

Champions aren't designed for specific roles? Exactly what game are you playing?

Vi was designed as a top/jungle. That's the normal split for Fighters. By definition, they have the sustain to survive the jungle.

Graves' orginal design was Marksman, which he was. He was currently redesigned into a Fighter, as he no longer fits the "damage at range" definition of a marksman.

Abyssphere1 votes

I've not seen anything like this, sorry. I saw a Karma jungle with a jungle item and she executed in her first clear. Seems normal to me.

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