Another patch and still no Sona buffs/changes
I get it she is not super high priority, but come on can we please give Sona a better early game. Now i don't just mean make her do a ton of damage or make her have such insane heals your allies never die. I'm talking stuff like high enough damage to pressure but not control a lane; high enough healing that one auto doesn't negate your heal/shield; low enough cooldowns that she she wins a war of attrition not just "HUGE POKE". But most of all what i would love to see if Sona better filling the enhancer role. I'm talking shit like flat buffs to AD/AP when Q aura is up and allies STAY INSIDE IT, Lifesteal/ spell vamp while W is up, her E gives bonus attack speed (or if we want to go a little crazy maybe it gives CDR). I'm talking a Sona that justifies her weak early game. A Sona that doesn't get into the end game and start chunking enemies with 1K+ damage blasts every 2 seconds thanks to her passive(s) and
. A Sona that doesn't get to end game and keep her allies safe and topped off from anything less then a full multi champion dive. A mid line Sona who's strength comes from the sizeable power boosts she can give her allies, without ever having the safety of back line nuker or the risks of a front line glass cannon mage.
Basically i want one of two things. Either a better early game where Sona can actually help her ally in lane even at the cost of a worse late game; OR a total retooling of Sona into a pure Utility support