[{quoted}](name=Spln To Wln,realm=NA,application-id=3ErqAdtq,discussion-id=byKetpgL,comment-id=0004,timestamp=2016-10-07T01:32:10.108+0000)
Honestly after reading your post my position on whether nid needs nerfs or not has changed, may I ask what the nerf that is expected to come? Also what would you in particular change because riot does like to know what the mains of champions think a champ needs in terms of nerfs.
Nidalee
Pounce (Cougar W)
Cooldown increased to 7/6.5/6/5.5/5 from 5 at all ranks.
[Hunted target reset adjusted to 3.5 - 2 seconds from 3-1.5]
as for what i would change.. right i woudl start with removing that nerf because it is COMPLETELY the wrong thing to do.
nidalee kit is based entrily around landing a spear, going and and getting out..
not only with this change barely affect her clear speed it is goign to force nidalee further to the point where NO ONE wants her to go.. which is to JUST sit back and throw spears and to NOT pounce in.
becuase IF nidalee NEVER goes in.. she pretty much CANNOT be killed.
and at the same time it also mean that as the nidalee player you are only using human form and using 1 skill.. over and over.. and is really freaking boring compared to going in poucing into danger and then hoepfulyl getting out alive if you calculated it right
because as soon as "hopefully gettign out alive if you calucated it right becomes.. well if i EVEr go in im going to die becuase i can ever get out anymore.. then nid becuase hell to face, and boring to play and worthless for her team.
that is why i think increasing the pounce reset and cooldowns is a HORRIBLE idea. even if it did get counterbuffs
what i would change
well as i have pointed out the MAIN issue with nidalee is her differnce between lower and higher elos..
so if i was riot i would spend my time focuign on WHAT exactly hgiher elos nids do that lower elo nids do NOT do.
they removed the auto attack reset from chaning forms and yes that was fantastic
it hurt higher elos who abused the mechanic and the compensation buff that same with it buffed lower elos.
yes i REALLY miss the ability to instantly kill a ward the second it was placed with an auto swap forms, auto then takedown
but that was a small price to pay
what can be changed right NOW? idk, i would have to give it more thought.
i mean i can come up with lots of different ways to buff her (the vast majority of those being reverts to things she previous had, like % hp on traps)
but as to what she absues at higher elo that makes her OP? well honestly idk.. i am NOT a higher elo player. idk what the abuse and what i don't.
but i DO know one thing. out of ALL the champ i have EVER played.. including all my supports and every champ i have ever even tried.
nidalee is by FAR the one most affected by how good you can communicate with your team.
i know it sounds simple.. but nidalee is VERY team-comp reliant,
most junglers either bring tankiness or CC, nidalee brings neither.. she brings straight up damage..
but she can apply that damage press accross the map very fast. and from a early point in the game
however to make nidalee work at her best, you team to work with you,
nidalee's gap closer realies on her hitting a spear and while lower elo payers are worse and dodgeing skillshots.. they are also worse at landing them
but if the enemy champ is hard CCed for even .5 seconds that ids enough time for a max range spear to hit. and if that max range spear hits then you have a 2v1 and with nidalle being pure damage.. you are almost guaranteed a kill.
at the same time.. at lower elos.. if you miss that spear, your gank did absolutely nothing no damage.. no summoners burned, you cant pounce in.. you cant do ANY damage.. you might force the enemy to cs under turret if you stay here but you failed your gank.
i think the simple fact that making a team that works with nidalee instead of blindly picking her every game has a HUGE factor in her winrate difference. and that if you can CC and enemy of even .5 second to guarentee that spear lands.. you can snowball really hard until you drop off late game.
the problem with this is.. i really have NO idea how to fix this.
nidalee biggest strength comes from her team being able to set up cc on a target to nearly 100% guarantee a kill
and that really isnt somthing you can hit with a nerf to nidalee.
if the reason nidalee is better at hgiher elos than lower elos.. becuase of her reliant on teamwork
the only solution i can think of it to somehow make her less reliant on her team.. but stronger by herself.
and making her stronger b herself can be acoombiled by almost anything.. btu making her WORSE with her team? i have no idea how to do that.
as to what i would do, honestly if i was riot i would do one of two things. i would either leave her as she is right now.. untouched and let the 4 extra ban coming in season 7 make her get banned more.. until they can FIND some sort of mechanic that higher elos abuse that lower elos dont so that make make another change like 6.9 or 6.15
(this is what i would do right now given the choice)
OR i would just revert nidalee to her last know state where she was balanced across every elo.
which HAPPENS to be patch 4.17, BEFORE she was let into the jungle.
i woudl leave her like that for a patch or two so iverify that she remains in the same balanced state that was was during that patch with every change in the change as it is currently.
if she DOES remains balanced.. and cannot jungle i would then add in the 6.9 and the 6.15 changes and let thoe sit for a patch or two.
and again if she remains balcned and nothing goes wrong.. i would THEN and ONLY THEN attempt to give her SOME way to jungle that will not cause the fiasco of season 5, a way that will NOT remove her ability to top mid and support,
and even then if nidalee HAS a 45% win rate as jungle.. it would be OK because as long as she has 1 viable role at a 48-50% win rate its fine.
the issue i have is not JUST that her Winrate is goign to plummet below 45% if this pbe changes goes through.
its the fact that riot REMOVED her ability to mid lane.. REMOVED her ability to top lane, REMOVED her ability to support just so they could "balance" her in the jungle.
she has THREE balanced roles. if you are going to take away THREE roles. by ability to first pick nid into almost ANY comp becuase even those nid has 20 really common counterpicks. if i first pick nid.. good luck trying to guess what lane im going to be in so you can counterpick me.
i lost all of that so nid could jungle.. and i first i didn't even like her in the jungle.. and while i DO really liker her in the jungle now. the point remains.
i lost THREE of my balanced roles so i could get jungle and have it "balanced" if you CAN'T make it so she is "balanced" in my elo... then give me my other 3 roles back.
right now in my elo she sits a 48%, now obviously i would like 50%, but im not stupid enough to ask for that when i see she already has a 54% winrate in challenger because any flat buff to her would just riase her higher elo winrate too.. which does NOT need to be done.
what pisses me off is people saying that "we needs to nerf her becuase she is op in higher elos"
YES she is op in higher elos.. YES she needs a nerf at higher elos... NO i dont have a problem with nid being balanced around diamond or plat.
but there are a few VERY SIMPLE THINGS that need to be done.
any NERF done to her at higher elo needs to make sure that her lower elso does NOT drop, and will ideally if at all possible, INCREASE.
any BUFF done to her needs to insure that it wont break higher elos
again the BEST way to fix her would be to find a way to drastically nerf higher elos while SLIGHTLY buffing lower elos
but like i said.. i cant figure out a way to do this
and IF she is balanced around diamond or plat.. or ANY elo for that matter she CANNOT go above 53% or below 46% in ANY ELO, no exceptions
this goes for any and EVERY champ. this is what i would call and acceptable range
obviously i would LIKE to have her between 48% at 51% from bronze- challenger as , in a perfect world she would be flat 50% across the board
but the fact remains.. UNLESS the changes don't to her can KEEP her within the 46-53% range they CANNOT be done (or rather put her in the 53% range because she is already at 54)