Illaoi needs to be less reliant on landing her E to be a threat

Pyrithegethon··4 votes·635 views

Example scenario: Illaoi and Darius find each other in the jungle and fight. If no allies help one of 2 things will happen:

Illaoi lands E, ults, then forces Darius to run or die where he stands as she does a ton.

Illaoi misses E and gets chased down and killed by Darius as she cant fight back.

6 Comments

Oglaf3 votes

Well, that and her tentacles are what keeps her in check. She's at her best when laning due to having a "base" of tentacles set up. She's got such a strong laning phase that her roaming has to suffer a bit to compensate, IMO.

Talisid2 votes

I agree. I'd argue this issue is less to do with missing or hitting her E and more about not having any tentacles available when roaming. Its honestly her biggest weakness but, IMO, it makes her unique and shouldn't be changed.

MunchCrunchLunch2 votes

last game i Dodged her E.

ults . died in 1.3 seconds

Astôlfo2 votes

Then you did something horribly wrong.

Astôlfo2 votes

I mean what would you change then? It's her entire identity. Sure, it's slightly binary but it's perfectly balanced.

loligotboosted1 votes

Continue letting her E take the soul and dealing damage to the target, just remove the vessel effect and shift it to her ult. When she ults, she SHOULD make anyone slammed in the radius of the idol become a vessel, forget the ghost effect. People would complain about her tentacle damage, but multiple tentacles slams already have reduced damage, they could remove the slam % of her Q to balance her or whatever works. IT has become too easy for people to walk away from illaoi and heavily relies on her team to CC. All the same, if they run far away enough from her ult area, they should get the tentacle debuff and get them spawned like her old E.

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