Boards has it wrong, CC is honestly more of a problem than overall damage (please implement DR)

Śhunpo··2 votes·896 views

I'd rather be one-tapped by Rengar or Leblanc than be chain CC'd to death due to being hit by ONE singular CC. At least when I get oneshotted by a champion I can move on with my day and be like "Right, I'm dead, that's that.", when you're chain CC'd you always have this constant hope that you'll live.....but then you get hit by another form of CC and/or insta-die.

Nothing is more tilting than being hit by one rogue form of CC and dying off of it due to being hit by MORE CC, and all of that CC is likely to be back up in the next 4-8 seconds due to the ease of access in terms of CDR. As such I believe that this game needs Diminishing Return. If you don't know what DR is it essentially means that if you are hit by further CC the effects diminish over time, so you can't be CC'd for over 5 seconds unless you get hit by like 7 CC abilities.

Damage can't exactly be done by a lot of champs unless their CC ability hits, so as such CC is more of a general problem than damage right now. Obviously look at both, just PLEASE look at CC since there's been an immense increase in the number of CC in the game.

5 Comments

xZabaksx1 votes

Somethings fishy here... only a rengar and lb player would say that

Śhunpo1 votes

Yeah, I dabble in Rengar a lil bit? I hate Leblanc though....and I hate being oneshot by Rengar sometimes. I just stated them as examples since they're the poster children of "Oops I killed you in under 0.5s".

ZT Xperimentor1 votes

Though I'd agree, even tanks get stucklocked to death, it just takes a couple seconds longer.

Madsin251 votes

Well I mean...the more damage there is in the game the more powerful CC will be.

If it only takes 1 second to pop a squishy it only means you need 1 second of CC.

Also rengar and leblanc have both burst AND cc so not sure how those 2 champs are good examples of what you would rather have.

Śhunpo1 votes

This is true, but I do think that BOTH CC and damage should be reduced in some way shape or form. The two of them alone AND combined are just obnoxious and anti-fun.

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