Bandit and Yellow Gold item change; The noise + information denial

Dominick Destine··1 votes·235 views

Prior to the most recent patch, Bandit would not trigger on missed CS, this allowed a support to tell when the ADC missed CS or not... it was actually a very helpful mastery for information purposes. Making it trigger 100% of the time denies the support crucial information.

In addition to this, it now has the same noise as when the player scores a last hit, making it very unpleasant to say the least. These past few changes have been very gay, please Riot, don't break what was previously fine.

2 Comments

Aeolian Melodies1 votes

1st point is probably a bug and likely to get fixed. However it's technically a non-intended buff since the goal of this mastery is to get money rather than information, and you do get more money.

2nd point is actually annoying because I'm used to this sound being "bad", I always think I stole some creeps from my ADC. It's also annoying because it makes me think I'm getting the CS when left alone whereas I barely missed it, IT'S LYING TO ME.

Dominick Destine1 votes

[{quoted}](name=Aeolian Melodies,realm=NA,application-id=3ErqAdtq,discussion-id=begnBOlB,comment-id=0000,timestamp=2015-11-29T02:16:41.626+0000)

1st point is probably a bug and likely to get fixed. However it's technically a non-intended buff since the goal of this mastery is to get money rather than information, and you do get more money.

I'd rather get the information than the slight benefit of 30 gold over the whole game.

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