Crit items need to be way more expencive.
What is the point of having items that scale almost perfectly into the lategame be cheaper than items that get pretty much completely negated?
Why is this :
3400
5200
2600
= 11.200 gold
Meanwhile OUR core for most splitpushers:
3733
3200
3500
2400 ?
12.833.
While with this bruiser build you pretty much insta die cause you are a pile of hp and you need 2 big tank items to b able to even go near and adc alas the adc sits comfortably at 550+ range doing 700dmg per auto while outscaling you every minute that passes.
Also for the defencive option...outside core.
Adc
2.400 and you can no longer do much because even if you happen to manage to oneshot it through the shields bot its gonna pop up again and you will already be missinghalf your health in 3 autos.
And as for the bruisers we need 2900gold for a
to be able to survive for 5 seconds against the adc.
Oh and if you go randuins? good luck enemy mage gonna press a spell and do 600 dmg to you.
All ik from gaming is if i want big dick dmg i need to WORK for it or PAY for it. adcs do none of those.
There are more, but they don't build it as often.