"DQ reduces toxicity"
Here is how my last 3 games in plat 4 went:
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boosted 3 man, each of whom went approximately 1/7, flamed and blamed the two solo players for the loss
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Enemy team had a premade that was actually good. They stomped us hard. Not really any flaming, but an entirely negative experience regardless
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one of our teammates was lagging bad and it rekt us hard. But this didn't stop one of our teammates from calling for reports in all chat starting roughly at the 5 minute mark, and ofc, what ranked game would be complete without a "gg ez" at the end from a team that won solely because one of our players literally couldn't move when teamfights started.
I'm sick of this shit, Riot. I play ranked for the competitive nature. I am a very competitive person, and when you force me to deal with shit like this, I will get toxic. Since getting into plat, I got my first chat ban in well over a year (a good achievement for me, btw, as I used to be a huge asshole in this game). DQ brings out the absolute worst in me, and I'm sure this is true for many others. The ranked experience is entirely negative. Even when I win, I don't feel any sense of accomplishment, because I know that it's likely due to a trash premade or boosted animals on the enemy team. Ranked is NOT fun, it's NOT competitive, and it is DEFINITELY more toxic than last season. Stop defining toxicity by ban percentages and report volume, and wake up and realize that toxicity is anything that ultimately detracts from a positive gaming experience. When you follow this more correct definition of toxicity, DQ is the single most toxic thing in League of Legends. Do something about it.