Kog so disgusting

Succubús GF··4 votes·532 views

Can we look at how he is the #1 Adc right now? Like i dont understand why atk speed/armor and magic pen and long range inside a kit is all included in kit. Don't believe me? Check champion.gg? It is my opinion that the core of the toxicity in his kit is the armor/mr debuff.

17 Comments

Chamuel851 votes

I'm not sure how Kogmaw has such a high percentage of win. It could be that extremely few people play him have played a lot of games with him (very low percent played which skews win %). He's squishy. Immobile, and needs to stand absolutely still to do his damage. That and his % pen stops on first thing hit (including minions/monsters/pets) which you can definitely abuse and it's only 1 person. 1 cc on him and he ded.

Kivolan2 votes

{quoted}

I'm not sure how Kogmaw has such a high percentage of win. It could be that extremely few people play him have played a lot of games with him (very low percent played which skews win %). He's squishy. Immobile, and needs to stand absolutely still to do his damage. That and his % pen stops on first thing hit (including minions/monsters/pets) which you can definitely abuse and it's only 1 person. 1 cc on him and he ded.

Because 99% of his power is located in one skill. He easily gains max attack speed by pressing one button, literally allowing him to stand still and destroy the entire enemy team in .5 seconds due to the itemization of on-hit effects.

"cc him" is not a valid argument for team fights. With absolutely any peel whatsoever he is virtually unkillable late game.

The bonus range he also gets (from the same skill, of course) also makes it very difficult to kite / disengage to wait for those full six seconds to be up before engaging again, as I seem to generally be at about 25% health by the time I manage to dash / flash away.

I am honestly not sure how anyone can look at Kog in his current form and seriously tell me it is a good champion design, yet I get downvoted to hell every time I try to talk about how ridiculous his rework was.

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/OM0hy2jp-kogs-rework-was-a-disaster

OneMustFall2 votes

{quoted}

I'm not sure how Kogmaw has such a high percentage of win. It could be that extremely few people play him have played a lot of games with him (very low percent played which skews win %). He's squishy. Immobile, and needs to stand absolutely still to do his damage. That and his % pen stops on first thing hit (including minions/monsters/pets) which you can definitely abuse and it's only 1 person. 1 cc on him and he ded.

His play rate isn't that bad and over 40,000 games played he still has the best win rate in all divisions. He does do a ton of damage with his range and if well protected he can be a late game monster that doesn't need to kite to 1v5. But he's not insane like he was a while back.

Schàdenfreude1 votes

"His play rate isn't that bad."

40,000 is a low play rate, buddy. And this is also a adc who can go jungle, and therefore increasing his play rate because of his versatility. Take someone like Miss Fortune. She has 276,000 games and can only go one role.

Don't know what you were thinking there, bud.

Kivolan1 votes

{quoted}

"His play rate isn't that bad."

40,000 is a low play rate, buddy. And this is also a adc who can go jungle, and therefore increasing his play rate because of his versatility. Take someone like Miss Fortune. She has 276,000 games and can only go one role.

Don't know what you were thinking there, bud.

I'm not sure if I want to keep it that way so I can dodge less games or have him picked in every single game I play so people will realize exactly how sleeper OP he is.

OneMustFall1 votes

{quoted}

"His play rate isn't that bad."

40,000 is a low play rate, buddy. And this is also a adc who can go jungle, and therefore increasing his play rate because of his versatility. Take someone like Miss Fortune. She has 276,000 games and can only go one role.

Don't know what you were thinking there, bud.

Well champ, I was talking about play rate over the last 7 days (after Ashe and Jhin nerfs). If we're going by month like you did Kog has 150,000 games played. Probably would have taken you ten seconds to double check whether your stats applied to mine, chief.

Schàdenfreude1 votes

Ye, and even with that monthy play rate Miss Fortune still has more games, rofl.

Riven Main1 votes

he doesn't need to stand still. You just need the proper kiting mechanics + ghost / storm raiders to be semi mobile

Kivolan1 votes

[{quoted}](name=Riven Main,realm=NA,application-id=3ErqAdtq,discussion-id=bEofHz6u,comment-id=00000002,timestamp=2016-08-27T05:08:55.306+0000)

he doesn't need to stand still. You just need the proper kiting mechanics + ghost / storm raiders to be semi mobile

You will actually do less damage as a Kog trying to kite while your W is active. The only reason you'd move is to possibly dodge hard CC. Lifesteal passives from BoRK and Bloodrazor will heal for all the damage you receive.

Schàdenfreude1 votes

Yeah, except you needs scripts in order to do proper kiting mechanics with Kog'maw. And you damage output gets significantly reduced when you take stormraiders instead of frevor.

I'm seriously tried of these comments about telling you to take specific masteries, summoner spells, and items when there are clearly better options available.

OneMustFall1 votes

Hey somebody has to be #1. Why not Kog?

oSEXYPLATYPUSo1 votes

{quoted}

Hey somebody has to be #1. Why not Kog?

because the thing about these boards if any champ is strong or has a high % rate they are broken but the min that champ is nerfed to shit and they arent played and have a 46% win rate the same people will cry foul that he needs buffs or a rework. people dont understand the ebb n flow of a shifting meta . they nerf ashe jihn sivir and gonna nerf item 3142 item 3147 which will lead to the adcs that abuse those items to receive an indirect nerf. no matter what champs or item is strong people cry. it makes it impossible for any type of balance. riot can nerf everything and everything would be the same just on a nerfed level or they could buff everything and it be like playing doombots combined with urf mode.

welcome to the circle jerk of tears that these boards are all about

And A Real Hiero1 votes

Indeed, Kog deserves numero uno adc. He needs a team build around protecting him exclusively to shine. And boy does he shine.

Requiemsfire1 votes

Personally I think this will always be the case in champions that rely solely on doing damage with no utility in that a champion with such extreme weaknesses gets extreme compensation for it.

Erockandroll1 votes

{quoted}

Personally I think this will always be the case in champions that rely solely on doing damage with no utility in that a champion with such extreme weaknesses gets extreme compensation for it.

He was designed to be "The Giga Carry." I think that part of the problem is, and why he's better in higher ELOs, is that people draft comps to complement His Strengths and cover his weaknesses.

It's the so called "Jugger'Maw" comp that completely dominates play.

Over all, Kog's win rate may also have been a result of the top tier ADC's getting nerfs in the recent patch. And kog was still a pocket pick in the LCS, so I would expect to see him in worlds.

Requiemsfire1 votes

i think it's just been people catching on to how strong KogMaw actually is because the nerfs to the utility adc's was not really that significant and too recent to be an actual cause.

Despite that what I mean by damage based champions being a problem is that with little to no utility they tend to be overcompensated with that weakness with an extreme strength to make up for it's inherent flaw. Jinx is also designed as a kind of 'giga carry' who was a pick/ban for a long time seen in both competitive and noncompetitive due to that very same overcompensation by design where her passive was gated through the requirement of kill/assist on towers/champions to make use of. Twitch is currently a hypercarry with some utility in invisibility and range that is gated by a weak early game. Hence Twitch by definition has an extreme weakness in the early game to make up for his extreme strength in the late game if that makes sense.

Treune811 votes

Lissandra too.

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