A vision clearing adjustment
So vision denial and hidden traps, champions, and wards being revealed/disabled has gotten a huge upgrade with
. Now, it was needed to an extent, but it also did not need to be all on one item. We have multiple items that reveal hidden things, such as
and the "Rapter buff". So why not share the load?
Have
be limited to wards reveal (not disable) and champion full reveal (no trap interaction)
Have
be limited to ward reveal and disable and trap disable and alert (show as red not actually revealed though)
Have
be limited to ward reveal and disable and trap alert (show as red not actually revealed though) with disable applying to a 150 unit radius around the caster as to protect only them and not the whole team from say a minefield of Teemo shrooms, and champion alert (show as red not actually revealed though)
"Raptor buff" would remain the same as would 
This way each item has a unique purpose. These changes are not too different from what was currently (pre patch) and can still be used effectivly while not shutting out an entire champion's kit, like it currently does for
and
.