Alistar's Trample Damage Should Double While his Ult is Activated
As of now, Trample deals 24 magic damage per second (+10% AP) at level 18, an almost laughably pathetic amount when it comes to anything but pushing lanes. Flat out increasing the damage however, leads to jungle Alistar (which Riot stated they did not want). So to allow Trample to at least have a passable presence without overpowering any other aspects, I propose that the damage should be doubled while Unbreakable Will is active, similar to how Vayne's movespeed passive triples when she uses her ult.
