Should a fully charged Bard's W heal for % max HP?

Tis a nice day·4/23/2015, 6:44:50 AM·43 votes·2,609 views

Early game Bard's healing shrines are an incredibly useful source of sustain given their static and lasting nature. They are rather costly on mana but a fully charged shrine still gives moderate sustain without going overboard on healing. No complaint here.

Mid game when everyone's on the move, Bard's shrines become less practical to fully charge up. They are still marginally useful for the speed boost, but sustain-wise a fully charged shrine is beginning to lose impact vs a barely charged one.

Late game, without significant AP investment, a fully charged shrine does little more than an uncharged one. What's the difference between a ~230 hp heal + speedboost versus a ~150 hp heal + equally strong speedboost to a 3000 hp ally? Sure a good player would still let the shrine fully charge up for maximum healing, but it feels underwhelming. Fully charged shrines are effectively impractical without good foresight while at the same time feeling unrewarding even when charged.

So what if instead of gaining a flat amount + ratio healing bonus, Bard's shrines are changed to: CURRENT: (uncharged) base heal+ratio (fully charged) better base heal+better ratio -to- NEW: (uncharged) base heal+ratio + 1% target Max HP (fully charged) base heal+ratio + bigger % target Max HP speedboost bonus unchanged

tl;dr I want a fully charged Bard Shrine to give more reward mid-late game for its wait time over an uncharged one.

18 Comments

ChromeFluxx4/23/2015, 1:51:56 PM6 votes

I think in late game the power of the shrine should be more focused on uncharged shrines

it's a really neat mechanic waiting for it to charge while you're doing a boring laning phase, but in mid to late game, the only reason you'd need a heal is if you're fighting, and in the middle of a fight you can't wait to just go back and get a few shrines or for them to charge mid fight.

I think as you put more ranks into your w, either the charge time should lessen by rank like 10 / 8 / 5 / 2 / 0 or The base heal should give about 80% of the full charge.

This is just an addon to Shrines becoming percentage health heals. i agree that they should become percentage health but i believe if they really wanted to make his shrines feel worth the while other than a speed boost, they need to do this.

Pls upvote so people can see it

IcyPepper4/23/2015, 7:00:52 AM4 votes

I cry a single manly tear when a Bard drops three health shrines in my jungle before minions spawn.

I support this idea.

Saianna4/23/2015, 7:56:06 AM4 votes

Or maybe % of missing HP? That way it'd be even more usefull for low HP allies.

ABlueQuaker4/23/2015, 12:40:00 PM3 votes

The heal should be based of Max HP in the first place.

Riot are fools for creating what is essentially a Utility Tank and giving him exclusively AP Scaling.

darkdill4/23/2015, 6:59:04 AM2 votes

Maybe not 10%, but this could go in the right direction.

I'd personally like it more if his ultimate had a passive effect that reduces the charge-up time needed for the shrines.

Solidair34/24/2015, 12:48:06 PM2 votes

I don't know. I'd say % missing HP maybe. In addition to a flat amount, of course.

Greenheath4/23/2015, 3:05:48 PM1 votes

Yeah Ive played him a bunch, and his shrines are pretty useless late game. Ive noticed before where Ive pretty much forgot to use w except for speed boosts halfway thru the game.

Varkrey4/23/2015, 7:01:57 PM1 votes

Change the AP ratio to 30% on max heal (from 45%).

Add +2/4/6/8/10% to fully charged shrine.

Trade-off.

Edit: Trolled by mods, never free him!

Ryuku Cruxis4/24/2015, 10:43:31 PM1 votes

Reduce charge time per rank, 10 > 8 > 6 > 5 > 4

Cupkek4/24/2015, 4:55:07 PM1 votes

I think this is a very good idea, however it does feel like it might be a tiny bit overpowered.

I'd suggest making it more of an anti-execute heal. The less HP a target has, the more it heals for. In addition, direct use of the healing spell should only heal for a base amount to maintain balance.

NorthernDruid4/23/2015, 12:34:35 PM1 votes

That would make it immensely more useful, and could even justify the overly long charge time.