Why do you constantly try to balance URF?

Trash MammaI··25 votes·10,709 views

But you won't do anything about champions like Yi/Fizz/Kayn etc. being untargetable for 90% of the match?

Just let us pick our freaking champions and keep heals/shields nerfed and add bans like in normal games and we're fine. Stop with this random crap because games end in 9 minutes once the enemy team gets one of those champions you literally can't touch because you can't physically target them with anything for the majority of the game

33 Comments

ModAcademy Kayn7 votes

Adding bans means nothing, because then folk are going to go complain about the next thing that annoys them after untargetibility. My bet's on CC.

Killer of Night91 votes

Displacement. At least for normal cc u can buy tenacity boots and 25% is apply by default. You can't counter displacement tho.

hhaavviikk3 votes

if we can pick our champions then be prepared to see the same 10 champions every single match so that's a horrible idea

Trash MammaI4 votes

{quoted}

if we can pick our champions then be prepared to see the same 10 champions every single match so that's a horrible idea

I see all the overly busted champs in every game anyway. I went 3 games in a row before playing vs jayce and god knows how many vs Yi. At least if I get to pick I have myself to blame whereas with random picks if I get stuck with some garbage pick like singed i'm never killing yi plus bans solve that same champ issue

Packun Flower3 votes

I fucking wish ARAM got HALF the balance attention a shitty RGM what's going to vanish for most of the year did.

Daddy Ants1 votes

[{quoted}](name=Packun Flower,realm=NA,application-id=3ErqAdtq,discussion-id=b03X0URP,comment-id=0013,timestamp=2019-02-23T02:16:23.260+0000)

I fucking wish ARAM got HALF the balance attention a shitty RGM what's going to vanish for most of the year did.

I have a few suggestions of things they could do to fix ARAM -

  • All champions unlocked in ARAM.

or

  • Disable the OP's like Sona, Lux, Xerath, Ziggs, Fiddlesticks, Jayce

or

  • Give the OP ARAM champs (Fiddlesticks Lux Sona Xerath Ziggs Jayce etc) **heavy MAP SPECIFIC stats and damage based nerfs ** like they did for Sona in ARURF.

or

  • Remove Clarity and Presence of Mind from ARAM - Notice how most of the top tier champions are Mages? These 2 make mana irrelevant.

Sona and Ziggs in particular have been sitting in the high 60's - low 70's for ARAM winrates for years.

 

What's ruining ARAM is these "ARAM accounts" who only buy top tier champs like Sona, Lux, Xerath, Ziggs, Fiddlesticks, Jayce etc.

Most of the time they still get those champions anyway so recent change to add 3 weeks of free rotation didn't do much.

 

I also hope Nexus Blitz becomes permanent.

Nexus Blitz is 100x better than ARAM and you have control over your picks and bans.

SiG DxD1 votes

agree with nexus blitz being amazing i miss that mode was like the twisted tree line from 6 years ago or so

SwiftCrane2 votes

They should either balance the problematic things or not at all. I would much rather see broken healing/cc than untargetable fizz cancer.

cabbysb2 votes

whats the point of urf mode when it doesn't even take one round of abilities to kill someone. this game sucks

3TWarrior3 votes

it's still a fun mode but most of all, it highlights problems even more

it was supposed to be a fun mode where champions fight without any real limitations, instead we now have masteries on roughly 6 second cooldowns and of course, items get the same crazy reductions

the original URF was great, but ARURF puts your chances of winning on RNG, much less chances of fun for the larger amount of champions you have

melee champions rarely do anything in urf and there are quite a few of them...

Saianna1 votes

melee champions rarely do anything in urf and there are quite a few of them...

Actually they are the sleeper OP in urf. Especially bruisers or fighters. You usually don't see it, as they require time and gold to work, but once ahead even tiny bit you get 30-frag monsters like irelia, fiora, yi. I know I just pointed out easiest 3, but there are few more of them.

Personally my "i should be careful not to feed" list goes like this assassins/divers/fighters/bruisers -> ADC -> mages. Ofc there are few exceptions, but overall mages are the most average in this mod actually

KETSU02 votes

I just dont understand why i cant play lethal tempo Udyr when i face shit like Xerath.

Like wtf

Daddy Ants1 votes

{quoted}

I just dont understand why i cant play lethal tempo Udyr when i face shit like Xerath.

Like wtf

They don't want us exceeding the AS cap in URF.

Votable Jester1 votes

Isn't Hail of Blades allowed though?

Daddy Ants1 votes

[{quoted}](name=Votable Jester,realm=NA,application-id=3ErqAdtq,discussion-id=b03X0URP,comment-id=000800000000,timestamp=2019-02-22T19:14:32.393+0000)

Isn't Hail of Blades allowed though?

Is it?

I haven't tried.

Votable Jester1 votes

Pretty sure it's the strongest one for Twitch (the ones with it blow me up so fast).

Bob the Toastr1 votes

Yeah, it's weird. Hail of blades is allowed but lethal tempo isn't

Fear the Kayn2 votes

I just can't believe there are people who prefer AURF over Nexus Blitz.

Kagemyth1 votes

yeah im not a huge fan of urf so i just dont play it unless a friend REALLY wants to play and even then i only play like 2 before its just too much.

AR URF1 votes

After getting games constantly where my teammates will not defend mid and just want to push side lanes, costing us the game. I'm finally done with AR URF. I'd say 95% of games are over by the time first dragon and first inhib is taken.

Daddy Ants1 votes

Leona Nautilus are turbo cancer in URF.

Even if you take Legend: Tenacity and Mercury Treads.... Good luck trying to move,

FSRER1 votes

But yeah don't do something about em or fizz because minus 8% damage on garen IS WAY MORE IMPORTANT

Gold Grenade1 votes

I agree so much, do the shield and heal nerfs and just LET US PICK AND LET US BAN!

Poske1 votes

9 minutes really?

High elo urf is back and forth until one team takes elder drake at that point game is over yet you cant quit but its over This is why I dont play urf

Standard league has the same issue but it arises at minute 25 ish

Slyness1 votes

{quoted}

9 minutes really?

High elo urf is back and forth until one team takes elder drake at that point game is over yet you cant quit but its over This is why I dont play urf

Standard league has the same issue but it arises at minute 25 ish

"High Elo Urf" LOL

hhaavviikk1 votes

I've found fiddle to be 1 of the few counters to them...assuming they don't being mercury treads, it's how I beat a sylas last game, Q then, before fear runs out E them, they get maybe 1 seconds to act and then fear them again

Nevrankroaton1 votes

It is an unbalanced mode that isn't truly fun except if you play the op champ or found a genuine funny strat while stomping people.

that is it.

Eleshakai1 votes

I feel like ARURF with bans would be the way to go. When you get into the game, have a quick ban phase, then randomly pick the champs from the non-banned.

Netorare1 votes

The only way of making rigged urf balanced is adding 10 fucking bans and thats it...

DrippyBrownHole1 votes

People complain about everything so Rito tries to "fix" it.

I mean URF is a joke mode and people try hard. Some things just need let go, but people can't.

Saianna1 votes

I haven't seen any good kayn ever, but fizz, yi, heca, kha, lucian, vayne, mf, shaco, garen, riven... It's cancer in purest form when onetricks play them

That being said: I'd say:

  1. reduce AS ranged/melee champions get 100/50 -> 50/25 (it adds to the base AS, so any further AS item you buy becomes alot more effective)

  2. remove 25% bonus crit damage. It's just favourizing AD crit reliant class. Maybe add 25% crit chance instead

  3. If champions are "overused" or far too good, then reduce their URF power untill they get toned down. I know it's kinda anti-URF, but I'd really love a game without hecarim, or fizz.

And add bans. 3 per team each for random player (no need 5 bans, cause it's kinda too much imo)

SettDownShutUp1 votes

What the heck did they change?

Śhunpo1 votes

-5% damage nerf to Garen when he spins more than 5 times every second.

Thanks Riot, that nerf really fixes him.

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