So whats the point of leveling up Darius W?

Phife··6 votes·2,162 views
http://i.imgur.com/PnxiN88.png

no point? oh okay.

Darius's W has always been a low cooldown ability. Before if you had stacks of hemo(passive) on your target and proceeded to W them the cooldown would be lowered by X seconds. So beyond them nerfing the CD on his W they reduced the damage scaling and the slow CC. Now darius has 2 abilities that when leveled up add nothing extra (no CC or damage is what im saying, not CD).

So beyond them nerfing his Q flat damage, they nerfed W's scaling damage and slow. What was the point of this rework?

40 Comments

lightdragoon884 votes

The point is to leave it at 1 point so you can max Q and E first.

Phife1 votes

So overall my gameplay experience will be maxed at lvl 16? cool. Who needs lvls 17-18... they were stupid numbers anyways.

Every champion in league has abilities that scale with levels / points in the said skill. Darius's W no longer scales with level and is as good as it is at lvl 1 compared to lvl 18.

LaceUp234 votes

The CD is obviously reduced.

Phife1 votes

It has always been a low cooldown ability. Before if you had stacks of hemo(passive) on your target and proceeded to W them the cooldown would be lowered by X seconds. So beyond them nerfing the CD on his W they reduced the damage scaling and the slow CC.

Now darius has 2 abilities that when leveled up add nothing extra (no CC or damage is what im saying, not CD).

ChaosThief1 votes

It's always been a low cooldown ability if you could hit a target who was bleeding with it.

Not everyone will have 5 stacks of bleed at all times you know.

Only Play Darius3 votes

None. It's so dumb, they completely gutted the ability.

Damage no longer increases (i'm going to miss building item 3031 item 3078 and getting 600% AD on that basic attack)

No longer slows attack speed

No longer gets cooldown reduced by blood stacks

Improved slow doesn't mean shit since the duration got cut in half, and in league of mobility you need slows to last longer, not necessarily be stronger

Phife1 votes

Finally someone that doesn't just reply with "the cd got reduced".

Sire Hippington1 votes

maybe cause the cd only is reduced on the first use, else it's longer as it doesn't get reduced by his passive stacks anymore...

Phife1 votes

He's melee so he's only going to get it off once every fight anyways... or per target.

Salron2 votes

Patch notes are incorrect, CD scales with Level This is like the 5th thread i've seen on this topic


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Phife2 votes

Besides the CD scaling with lvl (which is still worse than before because of them no longer counting the cooldown based of hemo stacks any more) There is no damage / CC increase with this.

Miraweave3 votes

{quoted}

Besides the CD scaling with lvl (which is still worse than before because of them no longer counting the cooldown based of hemo stacks any more) There is no damage / CC increase with this.

So it's a one point wonder.

It still scales with rank.

Phife1 votes

You dont get it, Darius already has apprehend. That does 0 damage and only scales with late game by giving him armor penetration... His W should have a bonus effect when scaling it into late game.

Miraweave1 votes

{quoted}

You dont get it, Darius already has apprehend. That does 0 damage and only scales with late game by giving him armor penetration... His W should have a bonus effect when scaling it into late game.

You max Q -> E -> W then, which means you get a free 25% armor penetration by level 14 which is right about the time when everyone's base armor actually matters.

There's a reason E max has a 62% winrate.

Wind Whistler1 votes

[{quoted}](name=Face The Win,realm=NA,application-id=3ErqAdtq,discussion-id=alecEZ7b,comment-id=0003,timestamp=2015-08-19T22:30:08.545+0000)

Patch notes are incorrect, CD scales with Level This is like the 5th thread i've seen on this topic


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What? Doesn't it say that it gets lower as you level it in the patch notes?

Sire Hippington1 votes

hinestly, 1 sec cd on such skill is as close as it gets to no change at all per rank...

Brimaz The King2 votes

Omg he heals off his q it's not a nerf his ad got buffed that's why his q does a little less. Man learn to read and do math.

Phife1 votes

I have read, and i have done the math. You will always have lower Damage on new darius no matter what.

lostbob1172 votes

Lower Cooldown

Brimaz The King2 votes

Then you need to go to a new school because you can't do math and barely read.

Phife2 votes

Do you not understand the concept of replying to a comment? holy christ man... you're so upset at me for pointing out how bad darius will be that you've forgotten simple logic.

stuartk111 votes

Cooldown is my guess. But yeah, you'd need to level that last.

Phife1 votes

what else?

stuartk111 votes

Depression.

Brimaz The King1 votes

It's a buff one point is all you need. Darius got buffed all around. 40 to 400 bonus attack damage total bull.

Phife1 votes

Okay but thats no excuse to him not having an ability that scales into the game...

Brimaz The King1 votes

{quoted}

Okay but thats no excuse to him not having an ability that scales into the game... He's getting buffed in his passive q e r now you are complaining about w not scaling you don't deserve to talk about balance then.

Phife1 votes

The "buff" to his Q was a nerf damage wise, and his E got nerfed. stop talking to me like you've been to challenger and back.

Miraweave1 votes

{quoted}

The "buff" to his Q was a nerf damage wise, and his E got nerfed. stop talking to me like you've been to challenger and back.

30% missing health heal on a 5 second cooldown.

Phife1 votes

Did anyone in the history of darius want a heal to be attached to his kit?

The "buff" to his Q was a nerf damage wise

CrazedPorcupine1 votes

it scales with his Total AD, which means the more items he gets, the more damage it does. It scales into the game.

Trebbi1 votes

RQEW Maxing?

Phife1 votes

Cool so i max his apprehend ability which does nothing when you level it as well... cool.

Trebbi5 votes

{quoted}

Cool so i max his apprehend ability which does nothing when you level it as well... cool.

ARMOR PENETRATION: 5 / 10 / 15 / 20 / 25% ? Cooldown: 24 / 21 / 18 / 15 / 12

Phife1 votes

why would i be looking for additional % armor penetration early / mid game when i could max that last and have it for when it counts most?

ChaosThief4 votes

ARE YOU NOT NOTICING THE COOLDOWN IS HALVED?!

Durzaka1 votes

The cooldown goes down and he can use it as an AA reset more often.

Dont underestimate the value of an AA reset on a low cooldown.

R1101 votes

Daruis his viability does not depend on the scaling of one ability when you put points in it. A lot of champions have one skill that has almost no benefit from putting levels into it. This is in no way an indication of the success/failure of a rework.

You are really overreacting about this.

Phife1 votes

His E already did nothing more when you level it, now his W does nothing more when leveled.... So he has 2 abilities that do not scale with level now, rather than one.

R1101 votes

However, his E gains more armorpen with levels. Getting the armorpen faster is more important with the rework because the bleed deals physical damage and bloodrage gives a super high amount of ad. The decreased cooldown of E is a lot more important to the new Darius because he can't apply bleed stacks as fast and will need to stick to a target longer and thus benefits a lot more from the lower cd.

Imagine his new W but with the old scalings. For reference: 1s slow: 20%/.../80% and 120%/.../200% total ad. Doesn't apply an extra bleed stack. Doesn't get cd reduction based on bleed stacks.

He would be forced to max W second to get a similar sticking power similar to the new Darius who has one rank in each skill. And because he couldn't put extra points into E, he is a lot more efficiently shutdown if his opponents buy armor and has a much longer window to be harassed by ranged poke. With a rank one E you receive free ranged harass for 20s compared to a rank 5 E 12s.

Summarized results of a worse scaling W: +Have your maximum amount of sticking power accessible from rank 1 + damage of a "rank 2" W

  • Not getting shutdown by armor + increased effiency of both parts of the new passive.
  • Reduced window of vunerability earlier in the game compared to W max second.
  • Slightly reduced damage of W starting on level 10. But is slightly compensated by E armorpen. However might not be a net-damage loss because of standard autoattacks + passive.

The advantages of a worse scaling W outweigh the scaling gained by levels.

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