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Anti-true damage item

maliohammad··4 votes·1,674 views

Hey , I was wondering what can happen if we had a tank item with a unique passive , that reduces true damage taken (10-20%) it wouldn't be a must build against flat true damage , but it will help against %Hp true damage cough fiora cough So instead of her killing me with 4-5 hits , she will have to hit like 5-6 vitals instead which will allow for some counter play in the "micro" aspect .

32 Comments

Eedat13 votes

Doesn't that completely defeat the purpose of true damage?

maliohammad1 votes

No , it will just reduce it slightly , it will still hit st inter than physical and magic damage

Eedat1 votes

I dont think you understand the concept of true damage

maliohammad1 votes

I have nothing against flat true damage, but %hp true damage is just too crazy and render the expensive tank items useless

Parmupaevitus1 votes

as it should, true damage is a bullshit stat, buy your fucking damage items like a true capitalist, dont just get it from riots desire to have you get to do all the damage you want from champion select.

Wildstyle7 votes

True damage isn't supposed to be reduced?

maliohammad1 votes

It won't defeat the point of true damage , and you can limit it like "only reduce true damage larger than 10% of your max health " or something like that

Meep Man1 votes

RIP Camille Chogath Darius Fiora Garen Vayne Velkoz

Parmupaevitus1 votes

It is supposed to be reduced but riot hires their designer from the special needs schools computer workshops.

yukumari4 votes

If you have an item that reduces true damage, then it defeats the point of true damage.

Just tune down the obnoxious true damage abusers on a case by case tbh

maliohammad1 votes

It won't defeat the point of true damage , and you can limit it like "only reduce true damage larger than 10% of your max health " or something like that

SEKAI3 votes

Either that, or %true-damage really needs some reconsideration on Riot's part, at least when it's on certain champs.

maliohammad1 votes

I can't see Riot changin how true damage works on a champion like fiora anytime soon , so hoping for a new item is more likely

SEKAI1 votes

{quoted}

I can't see Riot changin how true damage works on a champion like fiora anytime soon , so hoping for a new item is more likely

Changing a champ is easier and having less impact than producing a whole new item, though.

maliohammad1 votes

I know a new item isn't the best solution , but having someone like fiora in top is just defeats the fun of playing a tank , so why should I have to either ban her , or "look at the big picture and do macro stuff " . And if the item is only reduce true damage larger than a percentage of your max health , then it won't hurt champions with low true damage amounts

SEKAI1 votes

{quoted}

I know a new item isn't the best solution , but having someone like fiora in top is just defeats the fun of playing a tank , so why should I have to either ban her , or "look at the big picture and do macro stuff " . And if the item is only reduce true damage larger than a percentage of your max health , then it won't hurt champions with low true damage amounts

It's much easier to add and delete things from champs, than to do with items. If this band-aid item does become a problem in the future, it will be a hard time trying to balance it or getting rid of it altogether. Hence generally unless there is a huge shift in the meta or something like that otherwise new items is obviously thought about AFTER champ changes.

The quickest and sure-fire way to do away with %true-damage that is only abused by a very small handful of champs and balance it, is to just tweak those champs really.

EDIT: and Rebonack have said down below, item 3193 kinda already fills that demand already too. I wasn't aware of it previously since I haven't been getting around using that item myself.

maliohammad1 votes

I can't see how a small true damage reduction can be problematic , as the true damage is just abused by few champions , and all of them is easy to counter in game , unlike Fiora . And Riot clearly don't want to touch her %ho damage , as they just reduced her ms as a nerd , instead of focusing what is really frustrating to tank players And the same question I asked below , How can more health counter %Hp true damage ?

NLGG3R BEATER2 votes

A better idea would be to remove the % max hp true damage bullshit concept from the game altogether. I can see % current/max hp damage and true damage being necessary when it comes to dealing with tanks but the deadly combination of both is too unhealthy and is impossible to itemize against.

Yes, true damage isn't supposed to reduced by any means but that doesn't mean one shouldn't be able to play/itemize around it.

Maligaro Spike1 votes

against flat true dmg hp is effective, is only vs the %max hp true dmg bullshit that 0 counterplay exists

NLGG3R BEATER1 votes

Yeah exactly my point, hp does counter flat true damage but it technically doesn't reduce it. I can't see any downsides of %hp true dmg not existing in the game. For instance if Vayne were to deal only flat true damage a champ like Nasus would builditem 3083 to be effective vs her. But at the same time he loses secondary stats as well as less efficiency vs AD/AP users (and becomes way more vulnerable to % hp PHYSICAL or MAGIC damage). However the fact that a lategame Vayne would murk Nasus no matter what he builds both in teamfights and duels doesn't seem very healthy.

Craig2 votes

The entire point of true damage, from a balance perspective, is that it isn't supposed to be reduced

AlienPrimate1 votes

That is just dumb on an item, however, I can see it happening on a new champion. If it is on a single champion it is easy to balance as a counter to champions like Vayne, Yi, and Fiora. It would be nearly impossible to balance something like that as an item open for anyone to purchase though. I actually remember a rioter commenting something about the Taric rework possibly having something that converts true damage to physical damage. This obviously never came to be, but I thought it was a neat idea for a champion who is supposed to counter heavy AD team comps.

maliohammad1 votes

Well , a champion countering heavy ad comps == counter to true damage . And if it is limited to a champion , then I can see the true damage abusers just perms ban him . And making a tank item with less attractive stats just for the passive would be ideal . Btw , Yi and Vayn are less of a problem than Fiora , as hi is squishy , without much defensive things , and van needs a lot of time and items to be like that , unlike fiora , who is strong early and late game against tanks , being a lane bully doesn't fit a late game champion anyway ...

Rebonack1 votes

Isn't that explicitly what item 3193's active is for?

maliohammad1 votes

How can more health counter %Hp true damage ?

SEKAI1 votes

{quoted}

How can more health counter %Hp true damage ?

It has damage reduction, by 60% for 4 seconds when active is used. While not definite counter to %true-damage, it helps for trading and chasing her down and limiting her retaliation.

Damage reduction works for true damage right? I think it does anyway.

EDIT: Actually I don't think it does. MB. Ehh...

maliohammad1 votes

Oh , I was happy for a second lol

Rebonack1 votes

{quoted}

How can more health counter %Hp true damage ?

Ah, I somehow managed to miss the %HP.

In that case, the answer is shielding and healing effects. Shields and healing still soak damage without increasing your max HP. I play Koggers quite a bit, and I find the most obnoxious foes are the shield-heavy ones.

maliohammad1 votes

Ah , this makes sense . But as a toplaner tank I have limited access to shields , I might try using the locket and stone plate combo

Colgate Gator1 votes

it's called HP, get a warmog if true damage is what you want to reduce.

maliohammad1 votes

I am perfectly fine with true damage , and know how to counter it . But the problem is %hp true damage , which can't be countered by hp

Meep Man1 votes

Almost all % HP damage can be avoided and has counterplay. The only questionable one is Vayne, but she has to land three basic attacks. There is absolutely 0 ways to build against % HP True Damage, making it to the most rewarding damage to pull off and it was designed this way. However, none are unavoidable in combat.

The entire point of true damage is so that it CAN'T be reduced. The best items to build against these, therefore, provide ways of increasing your defenses that will reduce the damage you take without increasing your health or gained through resistances. You do this buy providing yourself with the defensive equivalent to true damage: Shields. Shields cannot be reduced or ignored in any way, shape, or form. They are either destroyed or time out. item 3190 item 3401 item 3040 item 3053 item 3072 summoner 21 All of these items/summoner spells provide protection from % HP True Damage.

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