Why does thunderlords (Stormlord's Mandate) do magic damage ?!
Hello , I am mostly thinking about the new runes system (Stormlord's Mandate ) so the question is , why does tld do magic damage ? it is used by ap and ad champs , but for ap users it will match their damage type , while for ad users it will be the opposite of their damage (which can be good or bad depending on the team comps ) so can't we make the damage type in the new system adaptive , so if you have ad more than ap , it deals physical damage , and if you have more ap it deals magic damage . which make it much more fair for both ap and ad users . Edit ; or we may as well make it always the opposite , so if you build ad , you get magic damage , and if you build ap you get physical damage .
"Stormlord's Mandate" Hitting a champion with 3 unique attacks or abilities within 2 seconds deals bonus magic damage. Damage: 40-220(+25% Bonus AD)(+20% Ability Power) Cooldown: 50 seconds
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