A Possible solution for marksmen (ADC) problem
Hi ,
After the support items changes (which I loved as a support main ) , marksmen get much stronger and lost their identity as glass canons , and became a "Ranged Olaf ".
The main problem IMO is lifesteal , melee canmpion without gap closers struggle to use it , and get kited to oblivion when they try to use it , while marksmen can use it from range saf ly and still kite you while doing that , and some of them are so mobile (looking at you Lucian )
So , I think if we reduce life steal effectiveness for ranged champions to 50% ( or a little bit more if this is too harsh of a nerf ) so they can be less of "Drain Tanks " , as in the current state they heal much more than my Vladimir
What do you think about this idea ?
Thanks for reading [slayer-jinx-catface]