How Do You Feel About Rek'Sai?
I'd be specific but people get mad if I suggest something in LoL isn't perfect so I'll just ask you, what do you think of Rek'Sai?
I'd be specific but people get mad if I suggest something in LoL isn't perfect so I'll just ask you, what do you think of Rek'Sai?
I feel carry reksai was nerfed into what she was meant to be, a tank, i feel she was never meant to be a carry champion and riot simply made the horrible mistake of makeing her Q do stupidly to much damage, now she has been reworked to do what she was always meant to do and she does a good job at it.
Reksais job is to be a tanky version of rengar, to hide herself by burrowing and instantly find the carry and be like "u me, one v one mate" so that way your team can win the team fight for they still have the adc to carry.
She has issues in 1v1s if she doesn't have a bunch of items though.
Why are you fighting her in one v ones if you dont have your items yet is the better question.
early game reksai is a kite type tank where you rush in, knock them up, do your Q stuff, tank for abit, then burrow out, heal for abit off ur passive, then do it all over again.
[{quoted}](name=Mr Vulcanator,realm=NA,application-id=3ErqAdtq,discussion-id=aIaq7aa5,comment-id=00000000,timestamp=2016-01-08T00:12:05.014+0000)
She has issues in 1v1s if she doesn't have a bunch of items though.
Not having a bunch of items should be less of a concern with Rek'sai. Considering that you can make efficient use of her ult to get back into the Jungle. (The farm alarm.)
Generally after 6, you should have fewer problems with staying ahead of your opposite number. The only real thing to keep in mind is she's not Overtly powerful. Partially because her Ult is non combative. She won't do well in a fair fight. But if you use her tunnels well, she should never have to fight a fair fight.
i think rexais knockup is too reliable for it literally requiring 0 skill to use. you dont even need to press a button, just rightclikc or attackmove. total troll mechanic. i feel like they should make it so that you ALWAYS have to use the ability to unburrow.
also, her ultimate has this funny passive that gives her 60% attackspeed for free. why is THAT neccessary? there are two more things: 1. her true damage scales too good and 2. her tunnels have too low downtime after she uses one and i feel like she should have a global cooldown on tunnels like at least 1,5 seconds so she cant instantly jump into the next tunnel or use tunnel ability.
Did you ever play her? She's not OP for sure, she might even need some form of buff really.
well she is not op thats true, she is just fucking horribly designed. no resource, free healing forever, maphack vision, infinite jumps, SICK passive on her ultimate, fucking true damage which is completely unneccessary and an uncounterable knockup.
i think what she really needs is a rework because this kit is IMPOSSIBLE to balance. tho i would say right now, its the closest to being balanced it can ever be.
i think her ability to mitigate vision and her reliable strong ganks and high base damage are just too much for a champion with no downsides and no risks. she has basically everything possible in her kit and even if she falls behind, she can always cheese-gank all the time because of how good she can avoid enemy junglers and cheese gank through the most impossible places.
so, truly and honestly, i think she needs to be reworked just like yasuo.
You still haven't played her. The "maphack vision" just shows circles every other second and only if someone is moving. You don't get to know who it is, all you get to know is whether or not it's a champion and you go blind unless their literally right on top of you, I consider that a risk. What infinite jumps? The true damage is crap because you build her tanky and the only damage item you get is Titanic hydra and maybe black cleaver. And the knockup is pretty useless most of the time because you can just outrun her.
i have played her plenty times on my smurfs and in tournaments
shes basically one of those ad champs that their damage fall off a mountain->clif->deep ocean->core of the earth the longer the game lasts. ie renekton. all these champions are good for later in the game is to be tanks. but they are above average early game
I tried her a couple times cause she was free. Wasn't really a fan. Just don't like having to constantly make those tunnels everywhere.
She sure isn't the AD beast she used to be, but a tanky rek'sai works well for me
, and she has nice engage with her tunnel.