A Dota 2 Players Gripes With LoL
So I started playing LoL because I liked the unique champions and visual style. It's been kind of fun. But there's a lot that I really don't like.
- Little action against game ruiners and people who are overly rude in chat. In Dota 2, if you get reported in 3 games or get an abandon by leaving 3 games or not gaining XP for 5 minutes in 3 games you have to do 3-5 games of low priority, where you have to deal with like minded people, lengthy matchmaking time, and only 3 heroes, 1 for each attribute, to choose from. Oh and you have to win. Thus the fear with having to deal with that hell helps decently with the trolls and jerks.
Here I have to deal with very very very rude people who are unable to understand the game or what's happening. And a lot of my games have had people who intentionally fed or went AFK or did their best to ruin the game in some other way. Out of all this I've gotten 2 notifications that action was taken. And the forums are full of people with similar experiences.
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Horrific balancing. Dota 2 has pretty good balance. There are no OP heroes and only 2-3 weak heroes. Every hero has a counter. Even items are used to counter your opponent. And Riot doesn't even care that their game is not balanced. They admitted to not balancing Lee Sin based on the wishes of the community because Lee Sin mains would have a hissy fit. They admitted to nerfing champions to make them unpopular. And the champions they nerf end up so pathetically weak that you can't use them. And then they don't buff the weak champion for months or even years. In fact they might nerf them more. I should not have to ask on the forums before I buy a champion if they're worth playing. In summation I'm angry that there are so many heroes that are far to weak. Maybe we wouldn't hear about how OP champions are if they had viable competition. (There was a popular thread yesterday that corroborated this)
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No way to even test a champions kit on a lone bot to see if you can handle the kit. And you have to go on the wiki to actually get the numbers and cooldowns. You don't even know what resource spells use based on the shop.
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Lack of information in game. I have no way seeing an enemy champion's abilities in game like in Dota 2. How am I supposed to understand them AT ALL if I don't have a good understanding of what they do? And my gosh stop writing such long winded and confusing ability info panels, Illoai has over 1,000 characters for her spirit ripping thing, Annie has 1,500 for all her abilities together. There have been times where I go an entire game without really understanding what an ability does on the champion I'm playing. And I'm not able to see how an ability scales per level like in Dota 2, and by what percentage it scales with AP and/or AD.
I still like LoL, but I'm mad about how many problems it has.