Solidifying Gragas as a Jungler and more of a Tank than the pesky Burst Mage and pusher riot hates

Kingsgrave·1/27/2015, 8:22:39 PM·1 votes·162 views

http://i.imgur.com/nUfw5Es.jpg

tl;dr version

  1. Q slows for longer and scales with a tank stat to lessen the need to always max it first
  2. Q is less powerful in lane as a pushing and poking tool but still useful as a jungling tool
  3. W loses base damage but higher health scaling and has longer downtimes
  4. E can be used while channeling W
  5. R CD is lower and vision utility is increased but damage is drastically reduced

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Q: Barrel Roll

  • Slow duration now scales with Barrel duration before explosion instead of Slow amount
  • Slow duration and Damage increase scales up to 3* instead of 150% increase
  • Slow duration scales between .75 seconds and 2.25 seconds
  • Slow amount increased to 50% at all ranks from 30/35/40/45/50%
  • Now deals 50% damage to minions down from 70%
  • Damage adjusted to 80/85/90/95/100(+2% Maximum Health) from 80/120/160/200/240(+60% AP)
  • Cooldown increased to 10 at all ranks from 11/10/9/8/7
  • Mana cost increased to 90 at all ranks from 60/65/70/75/80

W: Drunken Rage

  • Now a static CD that cannot be reduced with CDR in any form
  • Does not go on CD until the duration of the bonuses end
  • CD increased to 15/14/13/12/11 seconds from 8/7/6/5/4 seconds
  • Duration of bonuses increased to 4 seconds from 2.5 seconds and 5 seconds respectively (dmg reduc and on next hit bonus)
  • Gragas can use his Body Slam (E) during the channel of this ability: Drunken Rage (W)
  • Base damage removed
  • Target Maximum Health scaling increased to 10/12/14/16/20% from 8/9/10/11/12
  • Damage cap to Monsters with this ability increased to 400 from 250
  • Mana cost reduced to 0 from 30

R: Explosive Cask

  • Damage reduced to 100/175/250(+40% AP) from 200/300/400(+70% AP)
  • Cooldown reduced to 60 at all ranks from 100/90/80
  • Now gives vision in the blast area and of all targets hit for 2 seconds instead of briefly

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