Please Adjust Creep Range
Melee champions have such a difficult time attacking turrets for many reasons, but one that I find extremely irritating is the fact that my ranged creeps stop just outside the turret range to attack enemy creeps within the turret range. I can't attack the enemy creeps and I certainly cannot attack the turret because I'd be the only thing in its range. All I can do is wait for the next wave or go elsewhere. If the ranged creeps had a slightly reduced range, melee champs would be able to attack turrets more consistently.