Regarding Zoe, i really think she's overpowered

Ahristocats··4 votes·1,467 views

https://i.gyazo.com/7feeb9f7a76e5cda5bb479b8bd5ae735.png

I think it comes from two facts: -She's new and permabanned, and that since her release, people did not have taken time to play against her and do not know what to do against her due to them not seeing her often, i say that because from my experience i was disappointed by the diamond 1 community when an allied wukong told me "she's just going to blink away" after i told him to engage on her and oneshot her. this is not like camille where she wasn't permabanned on release, achieved 58% win rate and then got her ban rate rising to 90%, people played against camille tried to figure out her counterplay and realised that she was too strong. -She takes too much coordination to be countered One of the thing that makes Zoe healthier than other burst mages (like veigar or syndra) is that you're able to stop her if an ally got slept because her spells are bodyblockable But in soloq no one is going to do this, which is why it's not a good idea to balance a champion around low cooldown in solo queue

this comes to the next point: you can easily fixe her in solo queue

-increase ult cd -Increase the E cd (keep the cd refund to punish zoe for missing it) from like 16-14 to 20-18 -put an indicator next to walls where zoe threw her E, to show that zoe threw an E to enemies while using a wall (like Kayn shadow steps when he walks through walls ) why? because most of the time the moment you see her E flying through a wall it's too late to react and dodge it.

those changes would help players to play against her

then, you will need to buff her around high cooldowns, before someone tells me her Q still has a low cooldown, zoe is most of the time unable to do anything with her Q if she didn't hit E, and relies too much on hitting E to do something and to buff her around high cooldowns, i think buffing W passive damage would be the best option, maybe passive damage too

That's my feedback

10 Comments

Sahn Uzal3 votes

-She's new and permabanned

First point's definetly one I can agree with. Her Banrate's been high from the moment she shit live iirc, But that also means folks will eventually learn how to deal with her once they get to fight her.

-She takes too much coordination to be countered

Fair point, wouldn't be the first time a champion needs to lose power because they're allowed to thrive in a solo Q enviroment. Rengar comes to mind

-put an indicator next to walls where zoe threw her E, to show that zoe threw an E to enemies while using a walll (like shadow steps when he walks through walls ) why? because most of the time the moment you see her E flying through a wall it's too late to react and dodge it.

If needed, I think this is a really interesting suggestion that's definetly worth keeping in mind.

Penns2 votes

Unpopular opinion but Zoe kinda sucks imo. Her wave clear is pretty bad, her CC is single target, a skillshot, delayed and has low range unless you shoot it thru a wall, basically immobile and not that good in teamfights. People also hate her so she probably wont be allowed to be good so I wont even bother playing her lul

Ahristocats1 votes

you described what should make zoe balanced

but my opinion is the same than what is written in the original post people in solo queue do not know how to coordinate themselves against zoe making her a bit too strong

chipndip12 votes

Lolalytics has Zoe at about 51% win rate in Diamond mid lane. If they nerf her, it'll be light, but there's room to nerf her Q a bit.

Probs not its initial damage, but its distance scaling makes for some...disappointing times...sometimes...

Ahristocats1 votes

fair enough, i will keep that in mind

but to be honnest i also want her to be nerfed so people ban her less and start to learn playing against her

and before you tell me "they ban her because she's unfun", no, i talked to a lot of diamond 1 mid laners and they legit told me she's overpowered (didn't argue why tho)

that doesn't mean anything but really, can you imagine 70% of diamond players banning a champion because of anti-fun?

ugh... at least i don't

chipndip11 votes

[{quoted}](name=I am Rubick Sama,realm=EUW,application-id=3ErqAdtq,discussion-id=aAEcGppc,comment-id=00030000,timestamp=2018-01-03T23:48:34.112+0000)

fair enough, i will keep that in mind

but to be honnest i also want her to be nerfed so people ban her less and start to learn playing against her

I feel ya. Same here, at this point. Just a smudge, though.

and before you tell me "they ban her because she's unfun", no, i talked to a lot of diamond 1 mid laners and they legit told me she's overpowered (didn't argue why tho)

We've had our ups and downs, but remember you're talking to me. I'm not so one-dimensional that I wouldn't have already delved into the topic a tad myself, given I have an opinion on it that isn't the usual dribble that goes on around here.

I can see Zoe being a strong high tier pick, but A LOT of the low elo players whining about her don't even understand the real strengths she provides as a champ. They're too busy whining about the entry level shit.

that doesn't mean anything but really, can you imagine 70% of diamond players banning a champion because of anti-fun?

ugh... at least i don't

Besides Yasuo...nope.

Automated Riven1 votes

They probably think she is OP because riot effectively removed the ability to 1 shot from the game. And now thats is literally the only thing zoe does. So it feels overpowered but it really isnt, much.

That and her ability to 1shot is not tied to an ultimate unlike the few other champions in the game who can still do it reasonably.

hsojbabe1 votes

not a very good team fighter, easy to beat in lane, her DMG is based on landing q's

Niyume1 votes

[{quoted}](name=I am Rubick Sama,realm=EUW,application-id=3ErqAdtq,discussion-id=aAEcGppc,comment-id=,timestamp=2018-01-03T23:09:13.064+0000)

I think it comes from two facts: -She's new and permabanned, and that since her release, people did not have taken time to play against her and do not know what to do against her due to them not seeing her often,

This is the only reason she's above a 40% winrate. She is absolutely not good compared to any other mid laner, and other burst mages make her look like a support. People just freak out when they see her, and play hyper passive or feed her by walking into her kit. And even a fed AP Janna or Soraka can delete people.

-She takes too much coordination to be countered

No she doesn't. I have literally never once lost lane to a Zoe because I know how her kit works, and what to expect. I even wrote a giant fucking guide on beating her that was summarily ignored and downvoted because people are morons. She takes you using your brain for half a second to think about where she would attack from (if using her E over a wall) or remembering her Q goes in straight lines and can be blocked by minions.

-increase ult cd -Increase the E cd (keep the cd refund to punish zoe for missing it) from like 16-14 to 20-18

She is already hyper squishy and immobile in lane. If these go through, she wouldn't even be able to exist in a lane by herself, and would be forced to support or attempt to jungle (and her clears are already bad).

-put an indicator next to walls where zoe threw her E, to show that zoe threw an E to enemies while using a wall (like Kayn shadow steps when he walks through walls ) why? because most of the time the moment you see her E flying through a wall it's too late to react and dodge it.

You can see it coming from a mile away as is. If this one goes through, she would literally never land an E outside of a teamfight. That's not a nerf, that's making a champ useless.

those changes would help players to play against her

These changes would make her useless, and incapable of solo laning.

DreamerP1 votes

I really don't see how people struggle playing against Zoe, aside from her sub-par winrate she has many counters and is easy to lock down if you know how to fight her. She's very weak to ganks and all ins, Jayce comes to mind next to Fizz and LeBlanc they counter her easily and other assassins that don't play like potatoes. Her Q despite popular belief has its counters especially that it can't go through minion waves and players are baffled as to why they get hit when they leave themselves wideopen to a Q when they could have gone back to their minion wave to soak the damage. She also can't solo carry games where if she's ahead she auto wins the game. She needs a good team to keep her lead up, if her bot loses and they collapse then no matter her lead she's going down with the ship. Another thing is that these item 3111 exist...for some reason I find that players can't fathom deviating from standard shoe builds to a defensive shoe especially a shoe that reduces sleep time.

More from Gameplay

More by Ahristocats