If Riot were to prevent players from first-timing a champion in ranked...
Which method would you prefer? Options are included for nay-sayers too, all opinions welcome.
#Table of Contents:
- Survey options explained.
- Explanation as to why I believe this would be good to implement.
- Actual survey.
#The survey:
Numbers and scores are simply rough estimates, and are subject to change and debate. This is more about demonstrating a concept, I'm not trying to get into debates over whether 1 or 5 is better. That will come later.
Actual survey where you can vote for or against these is located at the end of the post.
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No method, it's not a problem.
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I don't like this because it could impact me.
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Achieve a specific score one or more times in normals. (Scores such as B, A, or S).
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1-5 games played in any mode as that champion, scale with champion's difficulty to play. For example Garen could require 1, while Azir or Kalista might require more.
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Require a champion mastery level, such as mastery 1, 2 or greater before a player can use that champion in ranked.
Discuss these or share your own ideas in the comments. Also feel free to discuss potential problems with the ideas proposed and how to solve them.
Reasons this might be a good change:
Players who first-time characters that they don't know how to play significantly hamper their team's chances of winning, even Riot acknowledges this:
> Since the temptation to try new champs in ranked queues is a leading cause of lost LP, this filter only applies to non-ranked queues.
Source: Champ Select Upgrades Incoming - at the bottom of the article under the header "Hextech Chests."
By implementing some sort of barrier that prevents players from facechecking their champion's mechanics, Riot could prevent this from happening as much and could improve overall matchmaking quality. We would all have better games in ranked, and players would be less likely to feed in their ranked games.