Item Concept for AP Tanks and Jungle Mages (Please Look)
I have an idea for a new Advanced Tier item that can help AP tanks in lane and mages in the jungle.
Before we discuss stats I linked a picture of how "I" think this item should look for thematic reasons.
Here is the item:
New item #1 PARADOX PENDANT (Was gonna go for "Locket but
)
Tier: Advanced | Cost: 750gp
10% Cooldown Reduction 5% Movement Speed Unique- Time Collapse (Dealing magic damage to enemy units bends time around them causing to take 1% of their max health as magic damage every 0.5 seconds for 1.5 seconds [max 3%] Deals 25% increased damage against monsters. Your basic attacks refresh this damage).
BUILDS INTO 2 ITEMS:
New item #2 Time Stream Gauntlet Cost: 2900gp (recipe 1100gp)
80 Armor 20% Cooldown Reduction 6% Movement Speed
Unique Passive: Reduces the Attack Speed of nearby enemies by 15%. 1000 unit range. (Does not stack with
)
Unique- Time Collapse (Dealing magic damage to enemy units bends time around them causing them to take 1.5% of their max health as magic damage every 0.5 seconds over the course of 1.5 seconds [max 4.5%] Deals 25% increased damage against monsters. Your basic attacks refresh this damage).
Build Pattern:
Paradox Pendant +
+ 1100gp (2900gp Total)
New item #3 Deja Vu Sash 20% Cooldown Reduction 70 AP 5% Mov Spd Unique- Time Collapse (Dealing magic damage to enemy units bends time around them causing them to take take 1.75% of their max health as magic damage every 0.5 seconds over the course of 1.5 seconds [max 5.25%] your basic attacks refresh this damage).
Recipe:
Paradox Pendant+
+
+1200gp (2820gp Total)