A Way to Give Ezreal some Help

LaughingStapler··1 votes·369 views

With the new ER, Ezreal's build is usually TF-ER-IE although I miss the Muramana builds. They still work but Muramana feels too slow and a bit lackluster in general. Thinking about this, I considered also that one of the highest damage items for his poke build has been nerfed by 33%. Of course, I'm talking about BoRK's damage going from 8% on-hit to 6% along with a price increase :D.

The reduced AD on items and prevalence of crit. makes it hard for alternative poke builds to be successful. Before, at east you had more flat AD, LW was effective vs everyone and it was harder for ADCs to get a lot of crit. so fast without even sacrificing sustain (Warrior's Bloodlust). Thus, I think a way to help Ezreal is to give BoRK back the 8% on-hit BUT reduce the AS to 20%. This means that BoRK won't really be stronger for traditional ADCs and even Kog is likely neutral about this since he gets 2x AS with W. However, Ezreal would benefit a lot since he makes less use of AS when going the Muramana stye. It would also solidify BoRK as an anti-health stacking item instead of just for raw DPS with AS as well.

3 Comments

Sneakyy XD1 votes

Rising Spell Force now grants AD instead of AS.

He is instantly and completely fixed.

LaughingStapler1 votes

After writing this post and playing a game, I discovered something pretty annoying about his builds.

Posui Gart1 votes

"Ezreal's Q can now crit for 150% damage(can be modified by IE)" "Ezreal's Q cooldown is now based on attackspeed instead of cdr, and its cast time also decreases with it" "Ezreal's W places a debuff on enemies, hitting Q on debuffed enemies deals %maxhptruedmg and removes the debuff" "Hitting same enemy with 3 Qs in a row without changing targets or missing deals %maxhptruedmg, same as with Vayne's autoattacks" Pick one

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