So we're buffing BotRK ... again... again. I have a theory on why.
Riot literally forgot that other items exist in the game.
Here, let me help:
Items that are overpowered:
Luden's Echo, Hourglass, BotRK, BT, Elixer of Wrath.
Items that need to be tweaked:
Thornmail.
Items that need to buffed.
Gunblade, Rageblade, Maw, Essence Reaver, ZZ'Rot, Wit's End, Ohmwrecker.
Now I know what you're thinking Riot: Why should we pay attention to any of this when we can just keep buffing BotRK? Because BotRK is fucking broken. It's an anti-everything item with no weaknesses that never has a bad time to be built. It not only is useful in all situation, it's often the best item for ALL situations. What's worse is that by giving every champion %HP damage you make it so health has to be overpowered to counteract it. If you told me back in Season 2 that we would end up with 5000 HP tanks I would say "why, are they adding a 8% health item that also has 40% attack speed, with a 15% health steal active?"
Shit has gone out of control. The continuing wars of tank versus anti-tank goes farther and farther each season. When will it end? Will we have 6000 HP tanks in season 6? Will we need 500 armor to stop the new BotRK buffs? Will season 8 be a 50% armor shred LW with 10% health damage BotrRK against 600 armor tanks with 8000 HP?
Each season begins with Riot buffing tanks to compensate for the new anti-tank items, and then ends with Riot buffing the anti-tank items to compensate for the new buffed tank items. Except somewhere inbetween Riot forgets that there are literally dozens of useless champions now because their tank items don't cut it anymore. Naut is useless outside of support, Mundo isn't even competitive anymore, Darius is dead, Garen is dead, Gangplank is dead, Rammus is dead, Amumu is dead, I could go on.
I feel like the doomsayer that is always right, yet never believed. People said "BotRK is going to hurt tanks, it won't buff them." Boom one season later in season 4 and tanks are gods. People said "8% HP damage BotRK is going to hurt tanks, it won't buff them." Boom one season later in season 5 and we have 400 armor 5000 HP tanks. How many times do I have to be right before people consider the possibility that maybe I play enough games to accurately predict the likely future in balance changes?