They did the impossible with the akali rework

Rexxiee··2 votes·1,046 views

They managed to make the old, full point and click akali seem like a healthy champion, when you compare it to the abomination that is the new one.

Honestly didnt even think that would be possible, i thought that no matter what they did the new one would atleast be better to play against and have more counterplay, thanks for proving me wrong CertaintlyT (i like on how he managed to make her shroud, one of her old problem points, and make it 10 times worse to play against, well done), also please stop making champs without supervision, your playerbase cant stand it anymore, we are already out of bans.

6 Comments

DuskDaUmbreon6 votes

Okay. Can you, honestly, give an actual reason you think the new Akali is unhealthy, without mentioning the obscured mechanic?

Rexxiee1 votes

{quoted}

Okay. Can you, honestly, give an actual reason you think the new Akali is unhealthy, without mentioning the obscured mechanic?

Alright since you asked nicely, i'll explain you exactly the multiple problems with her.

Her combination of damage (burst dps with no cd Q and passive), mobility, waveclear (after rank 5 q), sustain and how easy it is to apply it?

Old akali was a lot more restricted on what she could do, even if all her damage was undodgeable, even if new one has "skillshots" it doesnt matter because after the first 3 games on her you realise due to how much mobility she has she can make all her abilities pretty much impossible to miss, and she has more than enough damage to kill like 2 squishies even while missing her only true skillshots on kit.

She has legit no counterplay to ranged squishies or 1v1s before full build (so from lvl 2~3 up to 40 mins in the game), she has a low winrate because most ppl dont know how to play to her strenghts (which is impossible to get collapsed/1v1d/kill squishies with no counterplay) in solo q, but for those reasons cited above + her shroud she has an over 60% ban rate even in diamond + and is pick or ban in competitive, also the reason shes like the most mained champion in challenger with absurd wrs there that range from 60% up to 80%, because if she plays to her strenghts theres nothing you can do about it, basically you have to hope she randomly tries to 5v5 or drags on the game too long (the only weaknesses akali has) and a good player will not let you have those opportunities (just watch TF blade playing her and you'll understand all this very quickly).

And yes, the biggest problem with her kit IS her shroud, its what covers every possible weakness her "delayed" burst pattern could have and gives her too much safety in lane, against ganks, in 1v1s, basically everywhere mainly due to its excessive duration and uptime (like current mechanic wise her shroud should last like 2 or 3 seconds at most to be a balanced abality, or be the current version but on a ult CD), not even mentioning that it should NOT give her energy (like wtf), if anything it should COST some to use.

DuskDaUmbreon6 votes

{quoted}

Her combination of damage (burst dps with no cd Q and passiva), mobility, sustain and how easy it is to apply it?

Q has low CD, but extremely high cost. It's like a fully stacked Kassadin R - Low cooldown, but you can only cast 2-3 of them before you can't do anything else. Akali has also traditionally had lower burst and higher dps than other assassins, this is nothing new.

Overall sustain is lower than pre-rework.

Mobility is lower than pre-rework in all cases. Ult has a longer total cooldown and one less dash, and her W blink was removed and replaced with the E dash, which is delayed and skillshot reliant.

Damage overall is harder to apply, due to her having less to do with timing your engage with enemy abilities (basically just waiting until they've used their CC then murdering them) and more to do with actual mechanics.

Old akali was a lot more restricted on what she could do, even if all her damage was undodgeable, even if new one has "skillshots" it doesnt matter because after the first 3 games on her you realise due to how much mobility she has she can make all her abilities pretty much impossible to miss, and she has more than enough damage to kill like 2 squishies even while missing her only true skillshots on kit.

Her mobility comes from landing her abilities. If she doesn't land an ability, she gets no passive MS. If she doesn't land E, she gets no dash from E. She may have R, but that's a long-ass cooldown.

Her damage is also next to zero without landing skillshots. No skillshots means she only has autos to kill.

She has legit no counterplay to ranged squishies

Most assassins don't, assuming you mean ADCs and not all squishies, of course, because mages can just shit down her throat if they're actually dodging her E and staying out of her Q range. At least this one lets you prevent her from dashing on top of you as effectively.

or 1v1s before full build (so from lvl 2~3 up to 40 mins in the game)

I mean, I stomped her just fine as a goddamned Nasus.

she has a low winrate because most ppl dont know how to play to her strenghts in solo q

Her winrate peaks at 55% (in gold+) after 40 ranked games played. To compare, Riot tends to consider 54% winrate on a main somewhat low.

but for those reasons cited above + her shroud she has an over 60% ban rate even in diamond + and is pick or ban in competitive.

She has a huge banrate in Diamond+, yes, but her winrate peaks at about 58% for mains (looks to be roughly average for winrate on a main), which makes her basically the Yasuo of high-tier - High banrate, but her winrate (even on her mains) honestly doesn't justify it, unless you're banning her to stop your team from feeding on her.

Alex h87211 votes

Q healing is as bad as if not worse than the sustain from her old passive, her W makes it nearly impossible to all in her if you do manage to poke her down, these 2 in combination means she can generally sustain in lane for way too long.

Plus her base damages are too high

DuskDaUmbreon2 votes

Base damages can be nerfed, W always did that, and Q healing really isn't as bad as it used to be on her passive.

Ranmaru1 votes

This is the same guy that said the reason that riot wont nerf jax is because of hashinshin btw.

Just downvote and walk away.

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