tp causes games to go longer and ruins the type of esports riot pushes for
instead of having aggressive summoners or at least a summoner that does something during a skirmish, it's all things that can make a big play and pro long the game due to gold evening back out.
too often the guy with tp dies and instead of free inhib/baron they just go back and potentially win the fight, prolonging the game.
It also ruins champion identities. Twisted fate? Oh his ult? Oh it isn't that unique because placing a ward behind the enemy isn't hard and its just a summoner spell anyone can take and be twisted fate themselves.
Same thing with ruins. Ruins like Conq/aftershock ruins champion identities but I digress.
so tbh remove it or nerf it so after 15 minutes you can't tp after coming back to life for 5-10 seconds thx.