I'm going to try to be nice this time.
This conversation is a hell of a lot more complex than what you are positing.
- 10k damage can mean something if they were pure assassinations.
I often underdamage other
because I take Electrocute, not comet. But.... My damage contributes to pure kills, not harass. A champ who spends the game landing kill combos but not harassing at points where the opponent an just heal right out of it..... is doing just as much as the person who spams and does twice the damage.
-
Some enchanters are notorious for having those kills, like
. You have to look at their heals, shields, kill participation, warding too.
-
You need to analyze objective contribution. Some players have horrible champ damage, but push 20+k in objective damage... so they are really influencing games.
Now...... if you're consistently a
scoring like 2/9/8..... the 2/8 part doesn't mean much...... except for the fact you only have 8 assists.
If you only have 10 kill/assist on a Thresh, regularly...... that's a problem.
If you end games 2/9/18...... that's closer to productive.
If you end games 2/9/30, you're on track to being an honor bound Thresh.
If you're a 5/2/30 Thresh...... You're going to be climbing ranks in no time, deserve honors, and are definitely being productive.
That's more or less how you have to break down stats.....
P.S. It's common for a 20 kill
to end game with only 20K damage to champs.... because her damage is EFFICIENT.