Can we reduce QSS cd to like 30s?

Rexxiee··2 votes·326 views

With riot making more anti melee champs (and another tank with like 3~4 hard cc + extending CC) there needs to be some counterplay to this.

Or atleast give mercs like 40% tenacity or something.

11 Comments

Fisher No Chains2 votes

Yes, if you give AP a QSS upgrade too.

Rexxiee1 votes

{quoted}

Yes, if you give AP a QSS upgrade too.

Last thing mages need is that.

They can actually play the game with their huge ranges against those CC machines.

ZephyrDrake1 votes

{quoted}

Last thing mages need is that.

They can actually play the game with their huge ranges against those CC machines.

"huge range" sorry but unless you are someone like Xerath or Lux literally everything can catch you and CC you to death if you are not careful

Rexxiee1 votes

{quoted}

"huge range" sorry but unless you are someone like Xerath or Lux literally everything can catch you and CC

Most mages have on average 900 range+ on their spells.

THe highest range ADCs have 650~700 range (and the 700 range is not 100% uptime, unless its jinx with a bluebuff), and their average is 550.

ZephyrDrake1 votes

{quoted}

Most mages have on average 900 range+ on their spells.

THe highest range ADCs have 650~700 range (and the 700 range is not 100% uptime, unless its jinx with a bluebuff).

"huge range" sorry but once again no

Dark Nephthys1 votes

{quoted}

Most mages have on average 900 range+ on their spells.

THe highest range ADCs have 650~700 range (and the 700 range is not 100% uptime, unless its jinx with a bluebuff).

Yes but those 900 range on mages are abilities which generally are skill shots with a CD, compared to that ADCs range which is their auto attacks which have no CD and can deal as much as a Mage's ability Mid/Late game. Plus some ADCs have longer range then that on their abilities Caitlyn Jhin Varus KogMaw. Also while it is true as you mentioned that item 3094 wouldn't be 100% up time, that 1 attack can easily chunk out most people with just that 1 attack.

Fisher No Chains1 votes

I can't think of "huge ranges" mages except for Lux and Xerath. Other mages have average ranges and telegraphed/dodgeable spells in most cases.

You won't believe it, but mages suffer a lot from CC comps too. Try to play a immobile mage mid and hf when the enemy jungler is a CC machine.

Dark Nephthys2 votes

Now the 40% Tenacity on item 3111 is something that I could understand and is fair to all champions and I can agree on. But not the lower CD on item 3140 especially as low as 30 Seconds...when the item right now has a 90 second CD.

Dasdi961 votes

{quoted}

With riot making more anti melee champs (and another tank with like 3~4 hard cc + extending CC) there needs to be some counterplay to this.

Or atleast give mercs like 40% tenacity or something.

And then ranged adcs like vayne, twitch, and draven abuse it.

Rexxiee1 votes

{quoted}

And then ranged adcs like vayne, twitch, and draven abuse it.

So? Those champs will probably die if they are in range to get CCed anyway.

Yautja wannabe1 votes

Bruh, if the QSS had that short of a CD, then there would literally be no counter play.

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