Hidden power is terrible game design.

XJ99999999999999··2 votes·704 views

Runes like bone plating are aids. I ganked a tryn and get him low. I auto and then flash auto as Vi and he doesn't die. I'm in shock. Did I miscalculate my damage? Am I just bad at the game?

Oh no, there is just hidden power such as bone plating which negates 30-60 damage and comes off cooldown after X seconds that I'm supposed to keep track of and just gives more power to a champion.

I miss the old days of playing against a champions kit and their items. Now they are tanky for no reason from runes inconsistently. At least before when you attacked a champion you did 2-4 less damage a hit ALWAYS throughout the game instead of "every X seconds you take a ton of less damage".

8 Comments

Demented Lemur2 votes

bone plating isn't exactly hidden power it actually quite visible power. the old rune system was hidden power

XJ999999999999991 votes

[{quoted}](name=Demented Lemur,realm=NA,application-id=3ErqAdtq,discussion-id=Z18RtKbP,comment-id=0000,timestamp=2019-06-06T02:05:14.554+0000)

bone plating isn't exactly hidden power it actually quite visible power. the old rune system was hidden power

it was consistent and everyone used the same runes. doing 2-4 less dmg at all times vs 30-60 randomly is dumb design.

the runes you choose can make a champion. way too powerful

The Ecdysiast2 votes

No it wasn't and no they didn't. Which made it especially confusing when people brought full armor.

XJ999999999999991 votes

[{quoted}](name=The Ecdysiast,realm=NA,application-id=3ErqAdtq,discussion-id=Z18RtKbP,comment-id=000000000000,timestamp=2019-06-06T02:28:55.019+0000)

No it wasn't and no they didn't. Which made it especially confusing when people brought full armor.

idk what you are taking about "when people bought full armor".

Also, meant masteries (sry rune reforge meshed rune + masteries together so calling them runes as they are one of the same now). Masteries were the same for all champions. Runes allowed for diversity but was readable what they took and most importantly, consistent.

The Ecdysiast1 votes

Brought. Not bought. And again, no, it didn't tell you without looking at all their stats closely when they brought a different one.

Now, you can see whether or not someone brought Resolve. And you can tell by whether or not your turret has the little diamonds around it, whether or not they brough Demolish. Most of the time, they'll have Bone Plating. It's just as consistent as teh old system.

The Ecdysiast2 votes

Gee if only there were a big green indicator for Bone plating that lets you know it's active.

XJ999999999999991 votes

[{quoted}](name=The Ecdysiast,realm=NA,application-id=3ErqAdtq,discussion-id=Z18RtKbP,comment-id=0001,timestamp=2019-06-06T02:28:23.177+0000)

Gee if only there were a big green indicator for Bone plating that lets you know it's active.

yes because me fighting a champion and having it come online during the fight is extremely readable. I wonder why banshee veil was changed from a flat 40 seconds to 40 seconds of not getting hit by a champion. Guess you completely disregarded the context of my post as someone ganking a laner that likely took damage from my laner just a bit ago.

hidden power is dumb game design. It doesn't feel rewarding for both sides and just makes the game more dumbed down and less strategic.

The Ecdysiast2 votes

No, you're just falsely including power that tells you when it's active as "hidden" power.

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