Nasus Q "Siphoning Strike"
Recent changes to Nasus have let me wonder what's the point of these on this champion. Basically, whatever you up Nasus, that'd be more armor/magic resist or less Q spell CD on ult, he still want to farm his Siphoning Strike for the first 15 minutes, and it is always hard to Nasus player to know when or what to sacrifice in trade-off of more stack.
OTP Nasus might distinct them self from the commoner Nasus player by knowing how much stacking you need to do, when to stop it and when to hard push and they might be offended by my following proposition, but I think in a general point of view, it will helps Nasus to interact with enemy champion, and as such with his team.
Q spell, Siphoning Strike Additional effect : Grant 3 stacks if Siphoning Strike hit an enemy champion (Note that he still gain 6 stacks by killing said enemy champion with his Q, for a total of 9 stacks if doing so)
So, getting stack by hitting the enemy laner. It sounds overpowered, and it is. But it might be a healthier path for future balance change, as initial Q damage could be lowered, or recent UP could be reverted/Nerfed in favor of this new play style.
Even base stat or scaling could be looked at, so I'm definitely not saying just putting this change on without further work is Okay, please consider this while answering.