Tryndamere rework brain storming

Kyunsei··1 votes·521 views

Hello guys,

Just wanted to put there some of my current tryndamere rework ideas.

Might interest some of you so I just copy paste it here. Thanks for reading !

Tryndamere rework idea

Passive Tryndamere basic attack generate 5 fury, 10 fury instead if he crits. An additional 10 fury if he lands a killing blow on a unit.

Additionally, tryndamere will be undyingable for 2/3/5 seconds (at level 1/4/6) when he'll fall under 4*level hp, instantly gaining 10 +5 per level fury cooldown : 160/110/90/70 (at levels 1/6/11/16)

q Gain 10/15/20/25/30 ad + 0.15/0.20/0.25/0.30/0.35 per 1% missing health , this bonus is increased by 1% for each fury tryndamere currently has. up to a maximal of 20/30/40/50/60 ad + 0.3/0.4/0.5/0.6/0.7 ad per 1% missing health

w /none/

e spinning slash cooldown is reduced by 0.5 seconds each time tryndamere land a basic attack, this bonus is increased to 1 second he lands a critical strike (doubled versus champions)

R Ultimate Tryndamere passively gain 25%/30%/35% critical strike chance

Tryndamere can activate this ability, during which 50%/60%/70% of his critical strike damage inflict true damage instead of physical damage . (5 seconds durations) cooldown 100/90/80


Other ult rework suggestion :

/none/ R Ultimate For the next 7 seconds if tryndamere would be reduces below 30/50/70 health, he instead can't be reduced below 30/50/70 health for the next 5 seconds.

8 Comments

Critkeeper1 votes

numbers are overtuned.

with proper tuning he'd effectively do more damage to tanks and possibly do less damage to everything else as a matter of course to keep the overall power level the same as it is currently.

you could accomplish that with fewer kit changes by making mocking shout reduce armor rather than attack damage.

Kyunsei1 votes

Yeah and also no critical chance early game based.

Kyunsei1 votes

@Critkeeper

I see you're kind of a fanatic like me of Tryndamere, I would like to discuss more about him with you, would you consider adding me in EUW or shall I add you in NA ?

Critkeeper1 votes

{quoted}

@Critkeeper

I see you're kind of a fanatic like me of Tryndamere, I would like to discuss more about him with you, would you consider adding me in EUW or shall I add you in NA ?

You can add me on NA but I am hardly ever on. I don't have any reason to play the game without an accurate way to measure my personal skill, and dynamic queue invalidates MMR.

zlumpy1 votes

Tryn needs something in the lane phase. Seems like he has too much counter play in lane but after that he can bounce back real quick in the right hands. I geuss trying to just play him for the late game may work.

Kyunsei1 votes

Yeah, he got some hard counter but it's like you say, you can win games by getting ahead (farm,push,avoid fight)

The RNG early game is a bit clunky (well at least I think it is)

Personally I play him in jungle for easy farm and focusing on late game power spike, but still, even ahead CC still hit him pretty hard in fights, which brings Tryndamere to a split pusher duelist role in almost every scenarios.

EDIT : Laugh at me maybe, but I'm actually testing a tank build an Tryndamere. It doesn't hit too hard split pushing capacity and shut down many scenario where you normally had to pull out your ultimate and/or summoners spells. (Again jungle only Tryndamere)

rtbf221479701 votes

Or just get rid of crit and balance his ratios? Gain fury on damage taken as well for early sustain. He's a split pushing jungler, it's what he do nah mean?

Kyunsei1 votes

{quoted}

Or just get rid of crit and balance his ratios? Gain fury on damage taken as well for early sustain. He's a split pushing jungler, it's what he do nah mean?

Well, you can get rid of critical from his kit, but I really feel like it would be weird to have a Tryndamere who doesn't work with critical strike. And yeah I would love to see his In Game thematic more defined, he's supposed to be a sort of unkillable assasin/skirmisher call it like you want, but basically you'll win game by playing solo and pushing. Personally a fully splitpush oriented rework would kind of make me happy, cause that's more like what Tryndamere currently is

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