Tryndamere rework brain storming
Hello guys,
Just wanted to put there some of my current tryndamere rework ideas.
Might interest some of you so I just copy paste it here. Thanks for reading !
Tryndamere rework idea
Passive Tryndamere basic attack generate 5 fury, 10 fury instead if he crits. An additional 10 fury if he lands a killing blow on a unit.
Additionally, tryndamere will be undyingable for 2/3/5 seconds (at level 1/4/6) when he'll fall under 4*level hp, instantly gaining 10 +5 per level fury cooldown : 160/110/90/70 (at levels 1/6/11/16)
q Gain 10/15/20/25/30 ad + 0.15/0.20/0.25/0.30/0.35 per 1% missing health , this bonus is increased by 1% for each fury tryndamere currently has. up to a maximal of 20/30/40/50/60 ad + 0.3/0.4/0.5/0.6/0.7 ad per 1% missing health
w /none/
e spinning slash cooldown is reduced by 0.5 seconds each time tryndamere land a basic attack, this bonus is increased to 1 second he lands a critical strike (doubled versus champions)
R Ultimate Tryndamere passively gain 25%/30%/35% critical strike chance
Tryndamere can activate this ability, during which 50%/60%/70% of his critical strike damage inflict true damage instead of physical damage . (5 seconds durations) cooldown 100/90/80
Other ult rework suggestion :
/none/ R Ultimate For the next 7 seconds if tryndamere would be reduces below 30/50/70 health, he instead can't be reduced below 30/50/70 health for the next 5 seconds.