My suggestion on Elise's Skittering Frenzy.

CatSith··2 votes·464 views

Allow Elise to gain the passive bonus attack speed and reduce the Active. You should also move the E (rappel buff) To her W so its more reliable, because of as of right now its practically useless.

Original Skittering Frenzy COOLDOWN: 12

  • PASSIVE: Spider Swarm Spiderling gain bonus attack speed. ATTACK SPEED: 5 / 10 / 15 / 20 / 25%

  • ACTIVE: Elise and her Spiderlings gain increased attack speed for 3 seconds. ATTACK SPEED: 60 / 80 / 100 / 120 / 140%

New Skittering Frenzy COOLDOWN: 12

  • PASSIVE: Elise and her Spider lings gain bonus attack speed. ATTACK SPEED: 5/10/15/20/25% ( Elise could loses the bonus attack speed while active is on cd if it seems to powerful.)

  • ACTIVE: Elise and her Spider lings gain increased attack speed for 3 seconds. ATTACK SPEED: 55/70/85/100/115%.

  • ADDITIONALLY: When Elise activates Skittering Frenzy she and her spider lings gains a BONUS damage/heal buff (her passive.) DURATION: 3 seconds. Elise's bonus damage/heal - 40/55/70/85/100% Spider lings bonus damage - 10/20/30/40/50%

4 Comments

LongHair Fox1 votes

While I am not directly opposed to this what effect do you want from this change? As far as I see this will increase her clear speed but make her weaker in duels but not do much otherwise.

CatSith1 votes

[{quoted}](name=LongHair Fox,realm=EUW,application-id=3ErqAdtq,discussion-id=YneesFzU,comment-id=0000,timestamp=2015-07-16T01:57:36.971+0000)

While I am not directly opposed to this what effect do you want from this change? As far as I see this will increase her clear speed but make her weaker in duels but not do much otherwise.

How does it make her weaker? Her current skittering frenzy doesn't do anything for Elise until its activated for the AS steroid.

And By moving the passive on her E to W it will be reliable, unlike the current one. 5 seconds to do double damage/heal and 2-3 seconds to jump on the target with only 2-3 seconds left to make use of the buff, which they can just run away.

LongHair Fox1 votes

Except for the healing part her normal attack speed steroid is going to be activated all the time in a duel. Decreasing that steroid is going to make her a weaker duelist.

So why do you want it to do something passively? it already costs no mana and is plenty long for clearing a camp or dueling. I can see the healing part being changed but otherwise i dont really see the point.

CatSith1 votes

[{quoted}](name=LongHair Fox,realm=EUW,application-id=3ErqAdtq,discussion-id=YneesFzU,comment-id=000000000000,timestamp=2015-07-16T12:00:22.709+0000)

Except for the healing part her normal attack speed steroid is going to be activated all the time in a duel. Decreasing that steroid is going to make her a weaker duelist.

So why do you want it to do something passively? it already costs no mana and is plenty long for clearing a camp or dueling. I can see the healing part being changed but otherwise i dont really see the point.

Its like you didn't read the post at all lol.

  • First of all, Where does it say her attack speed steroid is active all the time? I only suggested letting her gain the 25% AS passive she already has for her spider lings.

  • Second, I didn't decrease all of it overall, 25%+ 115% = 140%. So it isn't affecting the total AS she gets during the active.

The point is to help her heal faster without spending her W and healing more when using her W. These changes will help her late game, in which she really needs.

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