Why is Illaoi a champ in the first place?

Ok sure but why··5 votes·2,389 views

She's nothing but a Base Stat monster. If you nerf her, she'll be useless, so you have to keep her base stats high enough that she'll absolutely crush any living thing that comes near her.

Her Q deals a shit-ton of damage and heals her. Her W deals a shit-ton of damage and makes her Q and heal a shit-ton more times. Her E either amplifies that damage a shit-ton or forces you out of lane for an unhealthy ten seconds. Her R puts her W on a infinitesimally small cooldown, allowing her to use her Q at least ten times in four seconds... if she's not dumb enough to let you walk away.

Since her base stats are so high, she's allowed to go full tank after one item, which when combined with her many, many %missing health heals, does make her way harder to kill than mostly any other champ in the game.

The only counter-argument she gets is "Get out of the way xDDDDD." That's exactly the problem. She's a champ that's designed for people to avoid. That means either multiple people have to focus her down, leaving the other 4 teammates to do what they please, or people ignore her completely, giving her a free lane.

She offers nothing to her team except damage. She has no CC except one slow that'll only proc after the fight is over. If you reduce her damage, she's nothing.

She has been in an incredibly unhealthy state for as long as she's been released. She's not fun to play. She's not fun to play against. She's not fun to have on your team. She's just a gigantic circle in which everything that steps inside of dies, and that will never, ever be fair to anyone who has to put up with her.


The only person I've ever seen 1v1 her successfully as is Vayne item 3022 item 3071 item 3006, and that's saying a lot.

29 Comments

Nanuk Pihoqahiak4 votes

"If she's not dumb enough to let you walk away."

I'm sorry. What form of crowd control does she have to keep you in place? At any point you're free to walk away from Illaoi.

Irelia Bot2 votes

[{quoted}](name=Angus The Bear,realm=NA,application-id=3ErqAdtq,discussion-id=YnYz8xEm,comment-id=0004,timestamp=2017-04-12T05:15:40.268+0000)

"If she's not dumb enough to let you walk away."

I'm sorry. What form of crowd control does she have to keep you in place? At any point you're free to walk away from Illaoi.

Fairly sure death is a rather powerful for of CC

Nanuk Pihoqahiak1 votes

Darius best support.

Revali2 votes

illaoi has some cc, a slow after the vessel breaks, she's nowhere near op by any means like OP says, but it_ does get you killed _ since its a pretty good slow, and I love it so much :>

Nanuk Pihoqahiak2 votes

I'm well aware, but being slowed isn't preventing you from walking, Flashing, or dashing away. There's nothing she can do to actually keep you in a fight with her, and if she has her ultimate it's almost never worth fighting her in the first place if she manages to rip your soul.

And besides. You don't get slowed until the spirit pops anyways.

Ok sure but why1 votes

#Death is the best CC.

Borkahn3 votes

item 3123 item 3165 summoner 14

D3m37r13 votes

Or you could just dodge her skillshots and then all in her when she goes oom. She's like Pantheon but with a bit more counterplay.

Irelia Bot1 votes

{quoted}

Or you could just dodge her skillshots and then all in her when she goes oom. She's like Pantheon but with a bit more counterplay.

Just like you can dodge the pink spear?

D3m37r12 votes

That's where the "a bit more counterplay" comes in

MagicFlyingLlama2 votes

"skillshots"? All her abilities are point and click virtually unavoidable damage, unless she is randomly firing off Qs from range.

Considering you used panth as a similar example..

D3m37r12 votes

Her Q+E are skillshots. And they almost always fire off Qs trying to hit you.

TTK Dreadnought2 votes

Or E's can't forget the random Es that hit minions

[slayer-jinx-unamused]

TTK Dreadnought3 votes

She's nothing but a Base Stat monster. If you nerf her, she'll be useless, so you have to keep her base stats high enough that she'll absolutely crush any living thing that comes near her.

Basically juggernauts in general. High damage and highly tanky (in various ways). Traditionally you need to kite them and you should respect their strengths given to them.

Her Q deals a shit-ton of damage and heals her.

While not a complete trend for juggernauts, it isnt uncommon. Darius, Nasus, and Yorick all deal a lot of damage on their Q's and heal for some amount.

Her W deals a shit-ton of damage and makes her Q and heal a shit-ton more times.

Her W deals bonus damage as max-target-hp damage. If she has no nearby tentacles, she still needs some form of reliable damage and it comes mostly from her W since it has a shorter CD than her Q and doesnt root her. Her W doesnt affect her Q at all. you're thinking about her passive spawning nearby tentacles. which is what you really should be avoiding or killing when possible.

Her E either amplifies that damage a shit-ton or forces you out of lane for an unhealthy ten seconds. Her E has good range but is kinda slow. Its not hard to avoid and gets blocked by various units. If it's amplifying damage, then you're simply too close to her to begin with. otherwise, you walk away alive. And it doesnt force you out of lane, it just makes it a minigame of sidestep a slow tentacle every 5 secs. not hard. walk perpendicular to the trajectory. A tentacle also wont swing more than once at a vessel, so if you're near a tentacle that spawned and swung already, you're safe to stand by it until the debuff wears off and then you can kill it without another spawning. Also, it used to be a FULL MINUTE and spawned a tentacle every 10secs for 60secs. having a tentacle spawn every 5-3 secs for 10-15secs is must better for anyone playing against her in regards to "leaving lane"

Her R puts her W on a infinitesimally small cooldown, allowing her to use her Q at least ten times in four seconds... if she's not dumb enough to let you walk away.

10 times in 4 secs? I never knew 2sec went into 8secs 10 times. Her R changes the W CD to a flat 2 secs. CD reduction doesnt make it any lower than 2sec during her ult. Outside the ult duration, the W CD is usually 2.2-2.4secs depending on if you have 40-45% CD. Her ult does however, reduce the Q cast time to 0.5sec from 1sec since it is essentially the same as a wall-tentacle swinging.

In regards to the last part "if she's not dumb enough to let you walk away". If you have a champ with any form of "higher" mobility or a strong "peel" effect, illaoi can't do much about it. Nasus W is strong against her if they're not running stormraiders. Renekton has his E. Gnar has his E, nautilus has enough CC to self-peel and his Q has long range terrain-hook. Wukong (while not the best pick against illaoi imo) can ult and E away. Even an illaoi with Cleaver, IBG and flash won't catch up to some of them.

Since her base stats are so high, she's allowed to go full tank after one item, which when combined with her many, many %missing health heals, does make her way harder to kill than mostly any other champ in the game. Darius goes cleaver and then tank. Garen goes cleaver and tank usually. Yorick and Nasus both go Sheen-Item and tank. Trundle and Olaf usually go Botrk/hydra and then full tank. Volibear and mundo are designed to scale mostly off health and generally dont need a damage item. Even mordekaiser can go hextech gunblade into full tank (especially since the rylai's nerfs). This is just how juggernauts are designed.

The only counter-argument she gets is "Get out of the way xDDDDD." That's exactly the problem. She's a champ that's designed for people to avoid. That means either multiple people have to focus her down, leaving the other 4 teammates to do what they please, or people ignore her completely, giving her a free lane.

Illaoi is designed to pick a spot and keep it (passive is the example). She claims that area as hers and not yours. If you want that area, you are tested. If you win the test, she is forced to back off and you can hold that spot for a while. If you fail, you will be wounded, or worst. Then she will attempt to claim more of your land. This is what illaoi does, she picks a spot, claims it, and challenges you to take it back. Its not actually about "avoiding her", its about how do you keep her from taking more. Illaoi loves head-first dives usually and this is where people fail the test even before it begin.

In addition, juggernauts tend to be able to fight multiple opponents when ahead. if a darius or nasus (her equivalents in my opinion) are doing well in lane, you generally send 2-3 people to deal with them appropriately. But that doesnt mean you can go in all brute-like. A good juggernaut is the equivalent to a strong splitpusher (or both). They become strong threats that must be dealt with by multiple opponents, otherwise, they will continue their rule of the land.

She offers nothing to her team except damage. She has no CC except one slow that'll only proc after the fight is over. If you reduce her damage, she's nothing.

She may not have any CC like a darius or a trundle, but her damage is a strong enough deterrent and her tentacles make you feel outnumbered. Illaoi's engage is generally slow unless she gets her spirit pull on enemies, otherwise, she will soak up poke damage or wait in the mid-line and act as a damage-based disengage.

She has been in an incredibly unhealthy state for as long as she's been released Unhealthy or unbalanced? I consider Fiora, and gnar unhealthy but i know they're balanced for the most part.

She's not fun to play. She's not fun to play against. She is plenty fun to play, and i've also played against her with various champs (sion, nautilus, Nasus, veigar, renekton, mundo, chogath, maokai, and pantheon) and while i consider it a challenge, i wouldnt call it unfun.

She's not fun to have on your team. She's just a gigantic circle in which everything that steps inside of dies, and that will never, ever be fair to anyone who has to put up with her.

This is essentially the definition of a juggernaut who doing well. You dont walk up to a darius who isnt behind, you dont walk up to a nasus with Q stacks. and you dont walk up to a Yorick with his ult off-CD.

Juggernauts are "you get close to me, i will do damage". This is why their mobility and any forms of CC are kept an eye on when released.

TTK Dreadnought2 votes

Judging from the downvote and that you've replied to another comment, i assume you dont want to actually discuss this.

Illaoi challenged you and you gave into her again.

The Last Ballad3 votes

she'll absolutely crush any living thing that comes near her.

Well she is a juggernaut, the class that is **supposed ** to do that, at the cost of not having any way to get to you other than just walking(her w may increase her aa range into one of the shortest dashes in the game, but if she can use it on you, you are already well into her danger zone)

infinitesimally small cooldown

Correction, a static 2 second cooldown. Static cooldowns cannot be reduced.

Since her base stats are so high, she's allowed to go full tank after one item, which when combined with her many, many %missing health heals, does make her way harder to kill than mostly any other champ in the game.

cough Darius cough

She has been in an incredibly unhealthy state for as long as she's been released. She's not fun to play. She's not fun to play against. She's not fun to have on your team. She's just a gigantic circle in which everything that steps inside of dies, and that will never, ever be fair to anyone who has to put up with her.

My sister loves her, I love it when my sister plays her(The Priestesses of the Sunlit Beach are a potent combo Illaoi & Leona). and to date, I have yet to play against Illaoi and be frustrated at the same time.

You just don't like her, probably for ideological reasons.

TTK Dreadnought1 votes

My buddy is a support main and leona is one of my favorites of his. If he builds spirit visage and Knights vow he heals almost as much as i do. Its crazy when a leona can walk away with 70% hp because of the duo

The Last Ballad1 votes

I never considered pairing Knights vow with Spirit Visage, I will have to do that.

TTK Dreadnought2 votes

Yea. You basically heal for almost the same amount as illaoi but minus the %missing HP heal she gets.

Its super tilting because leona keeps everyone close enough for illaoi to chase. lol

Illaoi summoner 4 summoner 6 item 3812 item 3071 item 3065 item 3143 item 3026 item 3053 item 2140

Leona summoner 4 summoner 3 item 3109 item 3065 item 3800 item 3143 item 3026 item 3053 item 2138

197483DEL23 votes

What u expect from a useless publisher like riot that make the game more and more to a useless piece of shit ? Its just a money making machine were u can play 10 of over 100 champions cause they are "meta". And all this braindead fanboys push it to hell.

Jaded Junglist1 votes

{quoted}

What u expect from a useless publisher like riot that make the game more and more to a useless piece of shit ? Its just a money making machine were u can play 10 of over 100 champions cause they are "meta". And all this braindead fanboys push it to hell.

exactly the reason they wont nerf her even though shes blatantly broken. every other bruiser champ that was even remotely powerful like this already received a massive nerf. meanwhile this champs allowed to completely dominate a lane with a ridiculously overloaded kit that champs like fiora would kill to have(a great example of someone whos ult was nerfed for being too powerful). the entire soul grab bullshit needs to be completely removed. its so unbelievably stupid. a continuous damage spell that can take your enemy from 100 to 0, adds a slow, and forces them out of lane? what a joke. not to mention the iWIN ultimate, the countless healing, and the naturally retarded defenses this champ gets for wearing literally 0 armor items

Big Lincoln2 votes

Illaoi does not build one damage item, she builds 3. 2 at the very least.

Illaoi is the most counterplayable champion in the game, everything she does can be avoided, prevented, or interrupted

she's not even a good lane bully against anyone who isn't a tank until level 6

TTK Dreadnought1 votes

Cleaver alone is good enough. But usually deaths dance is built because she gets so much from it.

If she builds any other damage itll usually be a sheen item, youmuus, or nights veil. She can build maw, but i usually perfer steraks over it.

KVbqbFsC8e2 votes

Riot thought that some people would enjoy playing some silly tentacle dodging mini game rather than League of Legends.

Grift981 votes

Jax can do well against her but then again. who tf plays jax

Irelia Bot1 votes

What do you expect. She is part of the class that made top lane a game of rock paper scissors where skill is far less important than counter picking.

TTK Dreadnought1 votes

Hmm.

Juggernauts > tank Fighter > juggernaut ? > fighter?

Dominick Destine1 votes

While I tend to agree that Illaoi is a poorly designed champ, I believe you are overstating the case when it comes to her individual abilities.

Ok sure but why1 votes

No, I do quite frankly believe each and every one of her Q's deals a shit-ton of damage.

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