Riot doesn't know how to balance Melee carries
Or carries in general this game is going nowhere The reason marksmen are meta is because of the combination of this: -insane laning phase against melees in 2v2 -insane objective control -too safe making the lack of range a huge punishement
Now the laning phase is being fixed with FFW nerf and base stats nerf As an adc main I can testify that NOTHING can manage to properly lane bot lane against an adc+support not even ranged mages because to apply pressure they need to use their spells and eventually will end up out of mana, while adcs can still basic attack if they don't have mana. And even if you manage to take a good trade against them they will sustain everything back.
The objective control is being nerfed because IE damage will only work against champions
now, we still have the third problem and this is where riot is fucking up so hard marksmen are too safe, so what do we do to convince players to play melees? we turn them into tanks
Spirit of shojin or idr the name is the example of this
I do agree that melees need ways to avoid damage they're not ranged, they're melees and take risks. This is why I don't mind yasuo windwall, if he didn't have this he couldn't work because he would die instantly
Do you realise the difference between this item and windwall? that's right, one takes SKILL to use. windwall needs a good timing, if you use it for nothing the oppenents won't use spells against it and you won't absorb any damage, then since it has 20 sec cd you're going to get fucked up in teamfight.
Now you give all melees, flat damage reduction WITHOUT DOING ANYTHING.
We already struggle to deal with Yasuo/Vayne with
, so we decided to add even more free tankiness without any inbuilt counterplay
You know why melees work in Dota2? because they have this item called black king bar, where you have to activate it at the right time to dodge spells or cc, where if you don't use it in time you get chain cc'ed (because unlike olaf ult you can't use it during ccs) and DIE.
Spirit of shojin should have been a 350 hp morgana black shield on active instead of a retarded damage reduction
But you know what else is a problem?
those items have the same problem
only stats, nothing should be used at the right time
to a point where riot buffs crit cost when it's shit, then nerf it once again when it's overpowered, and will never ever balance crit
I guess this is the state of the game, a game slowly returning to stat checking each others
etc. just get murdered instantly after. Riven's shield exists to block damage as Camille's, but that doesn't mean they'll survive the engage, it just means they'll survive long enough to kill someone. Who would like a playstyle where you're just a kamikaze pilot? Nobody and I haven't liked it, you have to be extraordinarily good or the enemy has to misplay somewhere otherwise it's a one for one trade and why turn every fight into a 4v4? Melee carries should of course remain late game scaling champions with bad early games why is this an issue? That's why
is getting a change. Can you imagine a Camille jumping into a fight, taking very little damage, and getting off her full combo so she is practically untouchable? They're removing damage from them to add more health and survability that's how balance works. Champions who use sterak's lose damage but can use Spear to survive.
New
(Darkin)

) Or Darkin Kayn (which is also a tank killer), your gonna die the second you get close to the Ad carry or enemy bruiser because of, For example, Leona CC's you or maybe Brand (support)gets a Q off you while DOT'ing half your hp, Vayne chunks half your hp or Camille's 1k true damage Q, This is before any of the mages or jungles move.
). But these two are the only ones that come to mind Because of A) singed's 2k move speed with 4k hp and HP regen. B) Alistar's R, Which may become useless due to true damage not giving a shit about his dmg reduction.
But my point is, Tanks are literally incapable of doing the engages unless they regenerates shit tons of hp, engage-disengage and repeat(which i don't think makes you a tank) Or in the rare case (such as leona) CC you so much you can't fight back. So you cannot use the excuse, 'you will get murdered'.


old and new Riposte (both timed)
wind wall
current ulti
current W

and stuff while 3 champs exist on their team only to peel for them. Fun game.