Holy crud; Rumble buffs?! has Riot sama finally relented on their anti Yordle stance?
RUMBLE Q range and tick rate increased. Rumble's body is now smaller. Piloting a literal junkyard, you almost expect Rumble to feel clunky. Alas, you can have too much of a good thing, often leading Rumble to feel like he's better left for the scrap heap than in top lane. Adjusting Rumble's specs for maneuvering in minions while upping the consistency of Flamespitter means he can focus on the complexities that really matter, like not entirely missing his Equalizer. COLLISION RADIUS 50 ⇒ 35 FLAMESPITTER RANGE 550 ⇒ 600 TICK RATE 0.5 seconds ⇒ 0.25 seconds
Holy motherless goat, Riot has finally done something right, buffed an underpowered character into possible viability. Thank you Riot sama... now if only you weren't going to MASSIVELY buff Riven in the same patch, sigh...
Note: Rumble had 44% win rate with 1.5% pick rate in platinum/diamond ranked play. He was abysmal and he desperately needed this buff. Riot finally buffed the right character (I.e. rather than buffing Zed and Riven(WTF?) and nerfing Skarner, Swain, Anivia and Rammus (WTF?!?!?) they buffed Rumble)