Can Flash be put on a trinket?

only zhule··2 votes·356 views

So i was just kind of mindlessly thinking about League yesterday and it struck me "WOW, like 95%+ of all champions in every game i play, watch, etc.. has flash as one of their summoner skills" Now this isn't to say that it's too strong, i would argue it's needed for some champions who lack a dash/flash in their own kit. That i can think of the only roles i don't see it always on are top and a very limited amount of junglers (usually they will have teleport in it's place). So this got me thinking. Given that this one summoner skill shows up disproportionately compared to all the others. Is it possible to move it to something like a trinket or some such thing so that the other skills can be used more frequently.

6 Comments

Rundus11 votes

This would be interesting...

Critmaster Garen1 votes

{quoted}

This would be interesting...

that would mean everyone would buy the flash trinket and completely ignore the other ones. flash is just so op that you cant not pick it in whatever shape you put it into the game.

trinket, boot enchant, whatever. doesnt matter.

though as a boot enchant it might actually be more balanced than as a summoner, since youre actually sacrificing mobility as long as the active would be on cooldown.

edit.: by the way, i feel like tp would replace flash in almost all the cases as a first summoner, if flash removed from the summoner spell pool. the ability to pop up from anywhere on the map to take an objective, or just quickly get back into lane after buying some items, to get an extra creepwave seems overall too useful.

Rundus11 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=YVEnwztW,comment-id=00000000,timestamp=2015-08-11T22:00:31.845+0000)

that would mean everyone would buy the flash trinket and completely ignore the other ones. flash is just so op that you cant not pick it in whatever shape you put it into the game.

trinket, boot enchant, whatever. doesnt matter.

though as a boot enchant it might actually be more balanced than as a summoner, since youre actually sacrificing mobility as long as the active would be on cooldown.

edit.: by the way, i feel like tp would replace flash in almost all the cases as a first summoner, if flash removed from the summoner spell pool. the ability to pop up from anywhere on the map to take an objective, or just quickly get back into lane after buying some items, to get an extra creepwave seems overall too useful.

Probably true, but I can see quite a few circumstances where it'd be better to take some other combos, like exhaust and ignite going into a lane against an assassin that hard counters you or taking clarity exhaust on some supports like Sona or Lulu who are coupled with mana-hungry adcs like Lucian, Graves, or Sivir.

Nameless Voice1 votes

Choice between warding and Flash?

Look, people keep saying that everyone uses Flash, and so it should be put somewhere else, but what would that achieve? You'd basically give everyone three summoner spells instead of just two. Would that be healthy for the game?

Alternatively, you'd take away the other summoner spell and force everyone to have Flash, eliminating the choice from those few remaining players that choose not to always use it.

only zhule1 votes

It might just be a matter of adding a secondary trinket slot (maybe teleport, or a party wide movement speed buff, or some kind of other pure utility based skill). Anyway it's just a thought and me musing over the fact that basically everyone will pick up flash given half a chance. But as someone else pointed at probably no flash probably means Teleport becomes the need to have skill.

SwapShadows1 votes

No it should probably stay as a summoner.

Flash with tele and ghost would be a pretty huge buff to certain champs.

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