PSA: Stop QQing about Annie and asking for stun changes
I am sick and tired of seeing so many posts the last couple days asking for Annie's stun changes or the complete removal of it. Good Lord people, she's a burst mage that's centered all about her stun, they will not remove it. She's supposed to burst squishies quickly, and some of those squishies are assassins. Mains of Yasuo and the like- this is for you. She is the counter to mobility. If you pick a champ like that and a person counters you with her, don't get mad that she's beating you because you picked a champ she abuses.
In response to people who ask for her stacks to fall off, Beluge Whale answered this on her MYMU direction post. This answer also applies to having her stacks fall off completely after not using it:
"This is a neat idea, but it has a few issues:
- Most other champions with their Ultimates ready already put out the pressure that they could use it at any time
- This would make roaming or hiding in ambush with Annie a matter of spamming abilities constantly unless the decay time was trivial and it would just get reset in the lane pressure situation."
To people who want a delay on her ult drop:
"Things we especially like:
- The flash bear drop. Annie’s bread-and-butter burst combo is a threatening affair that’s more about skirting the edges of Annie’s range than dodging a skillshot. While League benefits a lot from the potential to outplay most abilities in the game, having Champions with reliable abilities is also good for the game as long as they don’t make less-reliable champions obsolete."
AND
"The delay on Tibber's spawn is so short that we don't believe it falls within the window of "dodge this ability". If you predict it and jump out of the way, that's great! But a pre-indicator could send the wrong message of "we expect you to be able to get out of this".
For people who hate her flash ult plays:
"You mean to say that her ability to reliably catch out enemies means she won't be viable outside of solo queue, then this is wrong because a reliable catcher actually has incredible value - especially in coordinated/pro play where players can and will outplay any ability that it is possible to outplay. Reliable output actually has really high value.
This is not to say we are celebrating over the idea of Annie one-shotting you on Flash's cooldown - even small increases in Tibber's persistent power come at costs to upfront burst. Rather this is a defense of her ability to reliable engage on opponents who stray too close to her. Flash is inevitably a natural extension of that threat. Compared to similar in-class champions like Lux/Syndra (or Zyra/Brand/Velkoz for damage support threats) who can cc and delete you from 1000 units away without Flash, the fact that Annie's catch is not dodgeable is what allows her to function while being shorter ranged (not to mention having poor wave-clear when pressured). If Flash allows her to cheat this occasionally, well Flash allows a lot of people to bypass weaknesses built into their kits."
Annie is a squishy, binary, low mobility champion. You know what she's going to do all the time and you have windows to avoid it or to capitalize a kill on her. Honestly, Fizz, Zed, Ekko, Yi, other champions are more OP than her and more frustrating. People, I ask you, **please **stop asking Riot to change her- they won't listen or do anything. They have no plans to affect her stun or her ult.
Just learn to play against her, build MR, use long range champions that can counter her (Zyra gives me a hard time, and so can Lux or Morg), bait out her stun and kill her then. Also, play safely too.
**All quotes taken from her MYMU post. **
I hope to see the amounts of Annie QQ posts drop, but probably won't be the case. I just hope some of you read this and actually learn something. Annie is not that big of a deal, people, honestly.
