Yeah and Lucian still has his Q, Vayne has her autos which would chunk most people in combination with her W passive as well as her empowered Q auto, Trist has her increased auto speeds/a bomb/a jump land, Jinx has her Q switch guns/her E, Caitlyn has her Q poke and zoning with her traps. If you want to add ults, Lucian has his ult which is a lot longer than 0.75s, Vayne has her ult which lets her go ham with the rest of her kit, Trist has her ult, Jinx has her ult, Caitlyn has her ult. And then they all have their AAs.
So... Wow! I never knew you could parry all of those with a 24s CD. Good logic, 10/10.
"She dashes up to the enemy"
Implying you'd be close enough to Fiora to let her do her combo if you were even half-intelligent.
[rest of the stuff]
irrelevant, read above.
Slow/stun still needs to hit, and it's quite choreographed and even shows the path it'll hit first. Yasuo's dash is faster and if you saw her dash, you'd back away and not just let her hit you or dash again. Her E doesn't apply unless she actually hits you. Her ult also doesn't apply unless you get near enough her at which point that's your own fault.
Nice bias there, your salt's beginning to show.
Your points are really starting to drop in even attempt of quality.
See, Fiora's a hyper-late game player. If she goes fullbuild, that's by itself a problem already.
I don't necessarily agree with it, but going off the way she is for the sake of this argument, you could just... not feed her or let her do whatever she wants and get to late game and become like that?
I do say nice logic because I find it amusing to mock the lack of such.
I would explain but you can't seem to understand reason so it's a waste of my time and effort. But for the sake of you, dear child, I'll briefly summarize it again, so pay attention and take notes ;)
Her Q dash isn't continuous, her range is strictly limited to her AA range besides her W which is choreographed and reveals where it'll strike first and it also doesn't stun unless you try and fire hard CC at her, it has a long enough CD to be baitable if you have any idea what you're doing, her dodge is her dash which is limited to once a few seconds (nice try), won't be a tank and shred everyone till late game, her heal is minimal outside of her getting a successful ult off, doesn't have that much sudden MS boost (nice try with the overexaggeration, once again), her range on her E is still limited to her AA, her dash still only moves her with the actual attack being in AA range, the W is choreographed, Hydra is a short-range AoE.
If she's so astoundingly broken and easy to destroy everything with, pray tell, dear child, why does she just barely have over the bare minimum midway point of 50.02% (if you want to use Champion.GG) as her winrate in Plat+ (where people generally know what they're doing and how to play against various champions), and is ranked 22/56 out of the tops, which barely puts her at over halfway for the highest winning tops? And if you look at winrate as game time progresses, you'd realize it was entirely concentrated in late game that's absolutely mediocre in early.
If you want to use League of Graphs, once again, she has an absolutely average winrate for almost all ELOs, and even sinks below average (50%) in Gold. Hmm.. Gee, I wonder.
Have fun, dear child. ;)
Come back when you have enough reason to not mindlessly QQ.