Riot wasant happy with how strong locket was already, they had to make it even more ridiculous.

Rexxiee··1 votes·380 views

Now you can easily get 1k+ shields late game with it...

"but squishy supports arent as likely to build BOTH redemption AND locket!!!".

They still do nothing changed, all that changed is that now tanks (not just supports, tanks on every lane and even some bruisers/juggernauts) can now build it and have a locket that is as powerful as the old combination of locket + redemption.

Seriously pressing 1 key for a total of over 5k effective health to your team that is instant? What the fuck riot? How can you possibly do this, locket needs to be reworked at this point as if you try to "nerf" it again we might end with 2k hp shields.

And ppl wonder why assassins and burst champs are shit atm, how can you deal with a team having multiple of those actives? And thats not even counting the average tank and support kit full of peel and other shields (oh hello lulu/janna/thresh).

3 Comments

Pinkaj1 votes

The shield you get from locket is pretty much how much health you lose when you dive into the whole enemy team late game

ForgiveColour1 votes

Its obviously the adcs fault that support itemization is so overloaded

Rayjay Redfang1 votes

It gives tank supports more of a presence. If juggernauts get it, they are wasting an item slot for something that could give more damage or health, the resistances are nice, but it isn't the ideal item. They should be focused on tanking damage and killing the carries rather than protecting theirs. I mean it is situational, but it is not an ideal item for them. For enchanters, they have to invest in health and get tanky to make it useful while also sacrificing shield enhancing items. They weaken their general abilities to have a semi Karma ult, also not ideal.

Locket isn't that overpowered due to the decay of the shield and it gives the team the option to defend against burst, there is nothing wrong with that.

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